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August 19th, 2002, 11:15 PM
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Re: A puzzlement ...
You can't simply stop the discussion because you were incapable of making your points.
So you see your solution, while ideal for your circumstance perhaps, would make it VERY complicated for people setting up multiplyer games. You may have a valid point that there is a problem, but your solution is not a good one.
However adding a settings.txt file entry would be a good solution for your problem, and also not cause undue stress on those people setting up their multiplayer games.
On that we can agree.
Geoschmo
[ August 19, 2002, 22:15: Message edited by: geoschmo ]
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August 19th, 2002, 11:19 PM
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Second Lieutenant
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Re: A puzzlement ...
Quote:
Originally posted by geoschmo:
You can't simply stop the discussion because you were incapable of making your points.
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I think I made my point(s) well enough. What I hadn't totally considered was multi-player but then a setting under Game Mechanics or some such would allow the moderator to set the conditions. In which case the game would/would not allow loading emps that were above or below the conditions set.
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August 19th, 2002, 11:32 PM
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Lieutenant General
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Re: A puzzlement ...
How it can be that your only Amonkarie .emp file is for 3K ? If you use TDM, all (almost) races come with 2k, 3k and 5k .emp files. What I usually do, is to create a sub-folder in Empires folder and dump all excessive .emp files into it. Thus, when I set up a new game I have aonly few files to pick up.
P.S. It is _very_ unwise to ask to forget about your thread. It works as honey for all us flies buzzing around the forum. Next thing you will notice is 100+ Posts completely unrelated to subject ! 
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August 19th, 2002, 11:40 PM
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Re: A puzzlement ...
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August 20th, 2002, 12:06 AM
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Re: A puzzlement ...
Quote:
Originally posted by Elowan:
[QBWhat I hadn't totally considered was multi-player but then a setting under Game Mechanics or some such would allow the moderator to set the conditions. In which case the game would/would not allow loading emps that were above or below the conditions set.[/QB]
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That's what we have now and you are complaining so loudly about. LOL!
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August 20th, 2002, 04:08 AM
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Re: A puzzlement ...
Quote:
Originally posted by geoschmo:
That's what we have now and you are complaining so loudly about. LOL!
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No - it's not what we have now. I see nothing in the opening screen from Quadrant down to Game Mechanics that remotely resembles a method of changing Racial Point Default.
The game auto-defaults to 2K RP's. If you try to load an EXISTING empire with more than 2K RP's you get a warning and have to set the Player Settings to 3K or whatever your race requires.
In Single Player - I'd like the game to respond to the fact that I'm trying to load an empire with more than the 2K default in RP's and reset the settings so that I don't have to.
If you're concerned about MP - let the moderator set the defaults (pw protected) so that only empires that equal or are less than the default can be loaded.
This would help the guy with the 2K RP empire to beef his guys up.
We now have to manually adjust the settings in SP games. That's a pain-in-the-*** and that's what I'm complaining about! 
[ August 20, 2002, 03:17: Message edited by: Elowan ]
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August 20th, 2002, 04:25 AM
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Shrapnel Fanatic
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Re: A puzzlement ...
Is it really that hard to just change the settings before loading or creating your races?
How many games per week are you starting?
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