.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #20  
Old April 17th, 2018, 10:40 PM

jivemi jivemi is offline
Second Lieutenant
 
Join Date: May 2012
Location: Philippines
Posts: 505
Thanks: 432
Thanked 149 Times in 104 Posts
jivemi is on a distinguished road
Default Re: thermal imaging...

Quote:
Originally Posted by PAnz3r View Post
Well, I'm playing a campaign, with cccp, I took a sort of Guard tank battalion, with T64b and etc...

After a couple of battle, to be honest simple battle, against canadian, us army pop up with a swarm of M60 TTI rise...meeting engagement battle...I have lost every win possibility around turn 20...then it come the slaughter house, the TI superiority it's overwhelming,

How do you manage these situations?
--Spoiler Alert--

Really. If you want a challenging scenario in which the enemy have TI and you don't try #179, The Bear Strikes (WP), a Soviet assault battle. Tried it several times; even after destroying most of (apparently) a company of TI-equipped Abrams and Bradleys on the first ridge objective there are still enough left to tear huge gaps in my assault columns. Plus they and the West Germans have cluster munitions which are devastating.

Since T-80s can't see them through the fire and smoke generated by arty (they're dug in on tree hexes mostly) I can't finish them off. Airstrikes either can't find them or fail to hit and most aircraft, including SEAD, are damaged on their first sorties from "bristling" air defenses. Any advanced infantry get pinned down by hard-to-spot MGs. What's an armchair general to do? Thanks.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:04 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.