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August 20th, 2002, 09:58 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Zero Population Growth - Fact or Fiction?
Good for roleplaying the Borg
(Well, to be fair, when they were first encountered they did have those reploid vats, but later on they seemingly lost the ability to reproduce on their own and could only expand through assimilation, as Seven of Nine said.)
__________________
The Ed draws near! What dost thou deaux?
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August 20th, 2002, 10:39 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
Posts: 2,961
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Re: Zero Population Growth - Fact or Fiction?
lamely, after the borg got all cheesed out and poopey, i think they retroactively explaind that as NOT borg spawning chambers, but where they stick the infants they assimilate.
whatever.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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August 20th, 2002, 11:06 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
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Re: Zero Population Growth - Fact or Fiction?
I thought about making a multiplayer game once where everybody had zero population growth, just to see how differently people would play.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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August 21st, 2002, 08:28 AM
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Sergeant
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Join Date: May 2001
Location: Great Falls, Montana, US
Posts: 208
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Re: Zero Population Growth - Fact or Fiction?
Wow! I didn't realize you could bring Population growth down to zero. I think I will incorperate that in my game. Would require players to really keep track of their population and strive for jubilence otherwise you population will be limited. Also, with this implemented, a race could theorectically be eliminated in population yet some of its technology be still around.
LOL... "a long time ago, a race long dead occupied these cities". I love this game!
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Gryphin-
I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?
Atrocities-
Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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August 21st, 2002, 09:29 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Zero Population Growth - Fact or Fiction?
Hmm... with trade, remote mining, and/or mod techniques, an empire could go about its business even without any population. It just wouldn't be able to build things on planets.
PvK
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August 21st, 2002, 10:37 AM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
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Re: Zero Population Growth - Fact or Fiction?
PvK: Who said anything about having 0 population? We're talking about 0 population growth here. 
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August 21st, 2002, 08:14 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
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Re: Zero Population Growth - Fact or Fiction?
Do mineral miners and the like work on a planet with zero population?
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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