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Old June 26th, 2018, 12:28 PM
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zovs66 zovs66 is offline
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Default Re: Missing / Lost Scenarios

My fixes/changes for 551 was to make both E0 and I0 default rifle squads since they are are HQ unit (like if you were going to buy a rifle company) my thoughts is that it's a HQ squad and it should be able to call arty.

The fix for 550 was just to make them OBA (deleted the old and re-purchased as new).

For King of the Hill I just removed the Soviet OBA, it's a slow slog and tough, don't think (yet) that the Russians need it.
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Old June 26th, 2018, 02:42 PM

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Default Re: Missing / Lost Scenarios

Scn 557 Jewish Partisans has a number of odd issues:

1. The Poland (Jewish) player receives 725 VPs for artillery overload but the green player has no artillery. In fact, neither side has any artillery.

2. The Green player's mission is advance rather than delay or defend. As a result the Green units march forward to the right side of the board and are cut down.

3. "Pesant" should be "Peasant" and "Jew Partisans" should be "Jewish Partisans". These are minor but the grammarian in me is compelled to address it.

I played as the Green player and was able to hold off the attack but still suffered a marginal loss due to the artillery overload.


If the issue of the Green player advancing can't be fixed, the scenario could still be played as the Green player defending as long as the artillery overload issue is fixed. I don't know which is easier to do.

Thanks again for posting these. It is a pleasure to play test them.
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Old June 26th, 2018, 03:28 PM
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Default Re: Missing / Lost Scenarios

Quote:
Originally Posted by zovs66 View Post
My fixes/changes for 551 was to make both E0 and I0 default rifle squads since they are are HQ unit (like if you were going to buy a rifle company) my thoughts is that it's a HQ squad and it should be able to call arty.

The fix for 550 was just to make them OBA (deleted the old and re-purchased as new).

For King of the Hill I just removed the Soviet OBA, it's a slow slog and tough, don't think (yet) that the Russians need it.
They have to be of the HQ Unit Class (as well as being the A0 unit) in order to get the HQ unit boost in artillery observerness. If you want that, exchange them back to the HQ unit given by the OOB in the editor.
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