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Old June 27th, 2018, 06:42 PM
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Mobhack Mobhack is offline
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Default Re: Missing / Lost Scenarios

If you want them to go boom, put a booby trap (explosives) there.

Defenders will wander off if an objective is in enemy hands - are the objectives shared at the start of the game?. If the attacker "owns" even one, the defenders will step off to take that as their reaction turn is reached or sometimes if its nearby and/or very high value IIRC.

Also applies if "neutral" ones have been placed over defenders ones to big up the points of a few scattered objective areas - same result as neutral is not "mine" in the defender's eyes..

(I'll assume the defenders do have reaction turns set, other than say 0 or default which is usually the same effect as 0 turns)
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Old June 28th, 2018, 11:27 PM

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Default Re: Missing / Lost Scenarios

Scn 560 Assault on Gambsheim has several OOB issues on the German side.

The 3.7 ATGs are actually MG squads. They use the ATG icon but their weapons are than of an LMG squad.

The FG Infantry units use Artillery prime mover icons and take damage like them like them. Two of them start inside pillboxes. they have the correct weaponry for an FG squad.

I managed a marginal by just over 2:1 but I think the v hexes should be worth more than 5vp each.

Also had the issue of the northernmost German units advancing to the left. I found them on the left map end at the end. They had left the top v hexes unguarded. They did not advance towards the v hexes I had taken.
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