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Old July 4th, 2018, 08:38 AM
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Default Re: Map scale

We do not give a specific time for a game turn - I don't think SSI ever did either.

We just state "several minutes". Part of that time will be "dead time" that in reality had nothing going on, which happens in real life but not in the minds of folks who think warfare is simply a mechanical function of saying that infantry march X paces per minute at the quick step, so in 2 minutes they cover Y distance. In real warfare the effects of friction are felt, everyone is much more careful than in training in peacetime, and things take longer.

Hit chances are based on battlefield achievable, not the firing range.
 

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