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October 12th, 2018, 06:03 AM
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First Lieutenant
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Join Date: Aug 2005
Location: Pila, North west Poland
Posts: 639
Thanks: 379
Thanked 241 Times in 166 Posts
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Re: Feature requests for 2019
Important future ability in scenarios
Weather effect’s
That is possible now of course by manipulation of visibility during scenario creation but will be great to have button in editor with some prepared weather configurations now we need table. Something like rain, sunny day, night with fog etc. During play of the game will be great to have small part of panel showing what type of weather we have as a graphics or as text for example: rainy day short visibility 30hex or as a sound played on the beginning of every turn. The best will be to have dynamics weather effects like scenario designer can for example prepared rain after turn 12 until turn 30 that will be a game changer in some scenarios. Of course that last will be not trivial task to coding but will made game more interesting and challenging if will be used.
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October 12th, 2018, 06:16 AM
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BANNED USER
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Join Date: Mar 2016
Posts: 183
Thanks: 8
Thanked 21 Times in 16 Posts
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Re: Feature requests for 2019
Well I would really enjoy a slider in preferences to adjust artillery suppression I think casualties is about right at 100.
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October 12th, 2018, 06:32 AM
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Corporal
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Join Date: Nov 2015
Location: Sweden
Posts: 75
Thanks: 4
Thanked 13 Times in 11 Posts
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Re: Feature requests for 2019
I have a feeling that unspotted AI units are completely unaffected by artillery fire. I have several times put a barrage in an area, and when I reach it the next turn with my troops, I spot enemy infantry in ready status. Is it my imagination or could it be a bug?
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October 12th, 2018, 07:13 AM
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Second Lieutenant
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Join Date: May 2012
Location: Philippines
Posts: 505
Thanks: 432
Thanked 149 Times in 104 Posts
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Re: Feature requests for 2019
Quote:
Originally Posted by PantherCub
I have a feeling that unspotted AI units are completely unaffected by artillery fire. I have several times put a barrage in an area, and when I reach it the next turn with my troops, I spot enemy infantry in ready status. Is it my imagination or could it be a bug?
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No bug. Countless times I've bombarded certain hexes "blind" just ahead of forward infantry ("beaters). Most of the time, if my infantry haven't been too suppressed by their own barrage, they advance to find mostly suppressed enemy units. This generally occurs with a rolling barrage along a specific frontage. The arty is plotted about every 100 meters about 150-200 meters ahead of the forward infantry along the front. (That's with medium mortars; 81/82mm. Heavier stuff is targeted further ahead.)
Of course there's always the chance that an unspotted plot will miss its intended destination, in which case there's a fair chance the enemy will still be OK. Stuff happens. Hope this helps.
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