Quote:
Originally Posted by paulolk
Thanks for your answer. I forgot to mention that this only happens in the deploy part of the game. Otherwise it works as its supposed to.
I guess its just a problem with my system.
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In the deployment phase, there is no need whatsoever for the passenger and transport to occupy the same hex to load up. Distance is not an object, unlike when in-game.
So select either the transport or the passenger, hit "L" and point at the other unit and click to load it.