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Old March 25th, 2020, 12:57 AM
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Default Re: WW3: Not so welcome

Mmmmmm ...

As a programmer myself (tho I'm not familiar with WinSPMBTs source code) you could give units in the same formation a "command radius" and if they start to outrun the slowest unit in the formation they pause in place till it re-enters the "command radius".

Not a perfect solution BY ANY MEANS, but fairly easy to code and would at least keep mixed vehicle/infantry formations fairly cohesive.
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Old March 26th, 2020, 04:35 AM
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Default Re: WW3: Not so welcome

The problem I am guessing is a complete rewrite of the code, units do not take other friendly units into account there turn is an independent thing.
Then there is turn order A0 BO B1 B2 etc. depending on where the unit is it needs to behave differently during its turn. Is AO at the front or rear when its turn is due.
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