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  #1  
Old April 13th, 2020, 06:24 PM

Karagin Karagin is offline
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Default Re: Blitzkrieg Banzai? (SP1 Conversion)

Quote:
Originally Posted by scorpio_rocks View Post
Quote:
Originally Posted by Karagin View Post
One thing I do find to be a pain is the game asking if I really want to take my tanks up a hillside of rough terrain that has a road on it. No Karl, I really don't want to, I would rather they fly to where I want or need them, but since they can't...

This "issue" was fixed in the 2018 Version 11 patch - are you sure you are using latest version?
I just bought the game, last week since I couldn't get my older version to work with WIN10, so I would think that the lastest patch would be with the full CD version yes?
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  #2  
Old April 13th, 2020, 06:45 PM
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DRG DRG is offline
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Exclamation Re: Blitzkrieg Banzai? (SP1 Conversion)

Quote:
Originally Posted by Karagin View Post


I just bought the game, last week since I couldn't get my older version to work with WIN10, so I would think that the lastest patch would be with the full CD version yes?
NO it will not....... you need to patch any game bought they are not automatically updated. Start your game and look on the bottom of the page that appears and will probably be winSPWW2v10-CD...... if you just got it, it won't be V13 which is the update we release at the beginning of the month and that updates any game from Version 9 and up to Version 13

Go here http://www.shrapnelgames.com/Camo_Wo.../WW2_page.html

and DL the winSPWW2 V13 Upgrade (2020) patch. If you installed the game into the recommended directory the patch will go there too but if you put it someplace else the patch needs to go into the same place

There are three patches that update the game right from the first windows version to the most current. You need to check which version you have then apply the patch that falls within that range. In your case because you just bought it the link I provided to the 2020 patch should do it and when you install it you will find you suddenly have twice as many scenarios and a lot of updated graphics and added zoom in levels
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Last edited by DRG; April 14th, 2020 at 11:34 AM..
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  #3  
Old April 17th, 2020, 09:44 AM
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Default Re: Blitzkrieg Banzai? (SP1 Conversion)

Finally cracked (I think) the leader assignment code in SP1.

Now we have nice pretty lists of:

Code:
Sergeant Skulsky	A0: SO SMG Sqd
Major Boychuk	A Formation Leader
EDIT: Cracked P2 assignment.

Code:
Sergeant Okano	A0: JA Infantry Sq	95	76	21	24
Major Yura	A Formation Leader	69	67	60	68
Sergeant Yojimbo	B0: JA Infantry Sq	85	79	28	25
Sergeant Koyama	B1: JA Infantry Sq	54	65	20	15
Sergeant Tanaka	B2: JA Infantry Sq	39	74	33	18
Sergeant Onishi	B3: JA Infantry Sq	64	71	25	17
God, SP1 had so many "unique" situations.

Last edited by MarkSheppard; April 17th, 2020 at 09:58 AM..
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Old April 17th, 2020, 12:13 PM
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Default Re: Blitzkrieg Banzai? (SP1 Conversion)

Fixed formation numbering code for SP2 dump:

Code:
Side	 UnitNum	 FormID	 UnitName	 MapLoc	 Altitude	 Status	 Speed	 XLOC	 YLOC	 Facing1	 Facing2	 Exp	 Morale
P1	1	A0	Leopard 1A6		Ground/Landed	Ready	0	1	53	0	0	70	50
P2	2	A0	GDR KG HQ		Ground/Landed	Ready	0	26	39	135	135	85	83
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  #5  
Old April 17th, 2020, 02:37 PM
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Default Re: Blitzkrieg Banzai? (SP1 Conversion)

One of the things I'm probably gonna have to do is a translation appendix.

What for?

Well, SP2 was written in the mid 1990s; when fragmentary information was only coming out of the ex-Soviet Union, we knew some information about their stuff, but for the most part it was still the wild west, and such SSI's MOB designers stuck with "known" NATO/ASCC designations:

Example in SP2 encyclopedia:

Mi-24 Hind-A
Mi-24 Hind-E
Mi-24 Hind-D

SPCAMO's OOB has taken advantage of two decades of free exchange of information, to the point that we now know; per Wiki:

https://en.wikipedia.org/wiki/List_o...Mi-24_variants

In SP2
Mi-24 Hind-A --> Mi-24A
Mi-24 Hind-E --> Mi-24V
Mi-24 Hind-D ---> Mi-24D

Not in SP2
Mi-24 Hind-F ---> Mi-24P
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  #6  
Old April 18th, 2020, 01:25 AM
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Default Re: Blitzkrieg Banzai? (SP1 Conversion)

So I just figured out and debugged semi-automated CSV editing of SPCAMO DAT files.

Apparently compressed DAT files as handled by the game, allow for one section out of the ordinary to be uncompressed; I guess maybe for debug reasons?

If you try to load more than one uncompressed section out of the ordinary, the game throws an error.

EDIT: Now that I think about it, this is possibly an anti-cheat feature to prevent unscrupulous players from scum-hacking their save games in PBEMs or tournament play; because game data is spread across multiple sections.

So the trick is to load one section at a time and resave each time:

Load/Edit Section 34 (Save as Scenario 998)
load Scenario 998 in SPCAMO engine and resave, copy over

load/edit section 37 (Save as Scenario 997)
load Scenario 997 in SPCAMO engine and resave, copy over

load/edit section 1 (Save as Scenario 996)
load Scenario 996 in SPCAMO engine and resave, copy over

load/edit section 1 (Save as Scenario 995)
load Scenario 995 in SPCAMO engine and resave.

it sounds complicated but isn't that hard-ish in Windows to do.

It's a lot less work and less complicated than hunt-and pecking for the X/Y coordinates of say, 100 units on a spreadsheet or on a printed sheet of paper.
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  #7  
Old April 18th, 2020, 02:08 AM
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Default Re: Blitzkrieg Banzai? (SP1 Conversion)

So I'm inspecting this old SP2 scenario:

Quote:
GOOD DAY, MY BROTHER*
*
West Germany Advance*
________vs.*
_East Germany Delay*
*
Date: August 9, 1986*
Location: West of Fulda,*
_________West Germany*
*
In this hypothrtical scenario, the West Germans had tenaciously held at Fulda, but were surrounded and cut off. The 15th West German Panzer Brigade was instructed to break through to the defenders at Fulda. Opposing them was the decimated East German 7th Panzer Division. As the West German Leopard tanks came into view, war between the two Germanys was about to begin. The GDR commander touched his fingers to his cap in salute and murmured, "Guten tag, Mein Bruder."
And a lot of the tanks in the OOB dump are "Leopard 1A6s".

Going into google reveals it was a one shot prototype with a bit of extra armor and the 120mm shoved into a Leopard 1.

I guess a "remaster" might reduce that down to a single unit example, with the remainder being replaced with some Leopard 2A1s.
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  #8  
Old April 15th, 2021, 07:24 PM
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Default Re: Blitzkrieg Banzai? (SP1 Conversion)

So here are the basic OB11 changes from SP2 and SPMBT for conversions:

SP2 --- --- --- SPMBT
Mi-24 Hind-A --- Mi-24A
Mi-24 Hind-D --- Mi-24D
Mi-24 Hind-D --- Mi-24D
Mi-24 Hind-E --- Mi-24V

FO Vehicles
SP2 --- --- --- SPMBT
ACRV-2 --- --- MT-LBu 1V12

Self Propelled Guns
SP2 --- --- --- SPMBT
SO-120 Anona --- --2S9 Nona-S
SO-122 Gvozdika --- 2S1 Gvozdika
SO-152 Akatsiya --- 2S3 Akatsiya / 2S3M Akatsiya / 2S3M1 Akatsiya

Fixed/Mounted SAM
SA-2 Guideline --- S-75 Dvina
SA-3 Goa --- --- S-125 Neva / S-125 Neva M
SA-4 Ganef --- --- Krug A / Krug M
SA-6 Gainful --- Kub / Kub M1
SA-8 Gecko --- Osa / Osa AK / Osa AKM
SA-9 Gaskin --- Strela-1 / Strela-1M
SA-13 Gopher --- Strela-10SV / Strela-10M/ Strela-10M3 / Strela-10Gyurza
2S6 Tunguska --- 2S6 Tunguska

Manportable ATGMs
Sagger Team --- Malutka Team / Malutka-P Team
Saxhorn Team (AT-7 Saxhorn) --- Metis Team
Metis Team (AT-13 Metis-M) --- Metis-M Team
Spigot Team (AT-4A) --

Su-7B Fitter-A --- Su-7B / Su-7BM
Su-7B Fitter-A --- Su-7B / Su-7BM
Su-7B Fitter-A --- Su-7B / Su-7BM
Su-17 Fitter-C --- Su-17M
Su-17 Fitter-C --- Su-17M
Su-17 Fitter-D --- Su-17M2
Su-20 Fitter-C --- Export version of Su-17M

Last edited by MarkSheppard; April 15th, 2021 at 08:33 PM..
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