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Old July 2nd, 2020, 04:47 AM
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Imp Imp is offline
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Default Re: German Campaign using War Cab

Position at start of turn 15

Lost contact with my offboard battery so only plotting this turn.
Only 4 or so British batteries opened up on turns 13-14 (now 12) so decided to throw caution to the wind & risk moving a few units.
Mobhack surmised I think correctly that most are general support so long call times.

Really fretted over the underlined units considered pulling them out but I need kills the Brits still have more armour than me. Be a shame to lose them StuG now has 12 kills taking out 3 last turn, the MkIV damaged 2. If the other StuG digs in in time I may be able to pull them out.

StuG advanced to take position to cover the advance & hopefully dig in before the arty starts.
MKIV pulled out heavily damaged its fight is over

Halftrack has tanks inbound so retreated.
The StuG managed a probe killing 2 tanks but now not sure what to do with it as the artillery is inbound. Head for the stream & hope no arty or risk trying to dig in.
AI did a nice combined arms move sending that squad in, if there are more we could be in trouble here all the units I have there are in the screen shot.
Reaction force is looking less & less likely as 2 of the 6 armour units are heavily damaged. The one that pulled out confirmed it cannot shoot if it moves at all.

Down South its been fairly quite which is a worry I think all hell is about to break out, is the AI forming up again?
Pretty confident I can stop this attack with minor losses though so only 1 8cm Mortar is supporting here hoping to lay some suppression.

One of my artillery crew is making a valiant attempt to return to his tubes. I have a horrible feeling I have signed his death warrant & he wont make it in time.

Over turns 13+14 the AI gained little ground & we managed to kill a further 14 units for 2 losses ourselves.
Kill ratio is just over 4:1 in our favour but the AI still outnumber us by 4:1 in terms of men. The AI losses are evenly split between infantry & armour, 31+32 26 of which are tanks. We have managed not to lose any tanks yet though 2 are effectively out of action.
More confident of containing them now when the barrage restarts they probably will have to stop advancing. Only issue is if they can make a run for the VHexes.
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