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  #1  
Old July 9th, 2020, 06:34 PM
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scorpio_rocks scorpio_rocks is offline
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Default Re: Turn 0 Artillery Bombardments

It depends on the type of battle:
(From the game guide V7 2013 Patch Upgrades:
Quote:
Artillery can no longer be plotted (including air transports and spotters) on turn 0, or 1 if the battle is a meeting engagement or you are the delayer or defender. A scenario designer can still plot artillery as he desires in his scenario, however. The AI may still plot fire as before. This is deliberate to penalise a human player who packs the approach roads. Note that the bombardment screen may still be entered to plot FDF gold spots, or toggle the blast radius display. The arty units just will not show up till post turn 1 if unavailable in the scenario for pre-game bombardment
So as a player in a non-scenario battle you can ONLY plot a pre-game bombardment if you are the Attacker in an Assault or Attack battle type.
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  #2  
Old July 9th, 2020, 09:09 PM

Karagin Karagin is offline
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Default Re: Turn 0 Artillery Bombardments

Quote:
Originally Posted by scorpio_rocks View Post
It depends on the type of battle:
(From the game guide V7 2013 Patch Upgrades:
Quote:
Artillery can no longer be plotted (including air transports and spotters) on turn 0, or 1 if the battle is a meeting engagement or you are the delayer or defender. A scenario designer can still plot artillery as he desires in his scenario, however. The AI may still plot fire as before. This is deliberate to penalise a human player who packs the approach roads. Note that the bombardment screen may still be entered to plot FDF gold spots, or toggle the blast radius display. The arty units just will not show up till post turn 1 if unavailable in the scenario for pre-game bombardment
So as a player in a non-scenario battle you can ONLY plot a pre-game bombardment if you are the Attacker in an Assault or Attack battle type.

Yes, I get that, yet the AI doesn't seem to follow the same ruleset. See the attached turns.
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Old July 9th, 2020, 10:49 PM
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Default Re: Turn 0 Artillery Bombardments

That unlike many games is the one single advantage the AI gets to offset the huge advantage that you have a brain so can outthink it.

It's at best a minor advantage you can decide to risk or not with your brain.

I will say that around 1 in 3 games the AI can be surprisingly good at plotting arty, better than quite a few humans I would say.
That however is down to good coding not cheating.

I would hazard a guess of those 1 in 3 games the AI has eyes on you that you are unaware of or gathered info from the air or its recon by death.
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