First off I would like to say updates will not be so frequent for the next 6-7 weeks.
Its winter here so I work 50-60 hours a week as that lets me cruise the rest of the year & enjoy the summer sun.
Gave up trying to get a delay vs the Brits after over a dozen reloads so went with anything but a meeting. The bonus to keep loading is I can say batloc 215 produces good maps.
Advance Vs British visibility is 17 no AUX units.
Was stuck on trying to recreate previous battle so changed visibility to what that was & went to buy a spotter but had no air so hit go.
I did re spin the Vhexes they were to far forward initially.
Turn 3 start
Screens are an overview & a close up so you can see what most of the terrain is like. Figuring out LOS will be a problem a lot of those hills have high grass, orchards etc. Managing to get several units targeting the same hex could be a problem, we are bound to find some units do not have the LOS I was expecting.
This is not tank or halftrack country I need to look after my AT teams there are very few areas you can see any distance at all, higher visibility would not change that. I have marked the areas in yellow where MGs or ATG's can operate otherwise its mainly short range.
Mud is also a problem the high ground is directly behind the main splodge.
As LOS is congested we made made use of the roads to reach hex row 43 (2 rows from British deployment area) without incident now the fun begins.
A few units were hit by a turn 0 bombardment but it caused no damage.
Hopefully the British do not have air either it would have been very useful on this map.
