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Old September 6th, 2020, 08:19 PM
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Default Re: German Campaign using War Cab

Turn 6 Start

Well initial task to find a path through the mines is looking like a fail its a pretty extensive minefield I now probably need to decide where to break through.
The good news is after our CB fire Russian artillery seems fairly light - 4 81mm mortars & a 122mm Bat. We should relocate some of our arty now but hoping it goes for the front line so staying put.

So far we have lost 3 men to mines & triggered a bobby trap if you cannot see them on screenshot say.

Apart from the road at A Russians have a squad deployed on all E-W roads, off picture MGs & 3 AA are targeting, one group is taking Mortar fire.
KEY
Blue S - 2 Hidden Squads, SR squad retreated around here.
Green - Underline engineer unit, C cleared mines.
Yellow - Russian artillery
Purple
A - Was aware of mines except around A which have just been discovered hence Pioneer here is in halftrack so he can go to where needed.
Need positions shown to fire on MG so no vehicle support possible till know its safe, can smoke while we find out if needed.
Good secondary breakthrough if light on mines as area is more open allowing multiple vehicle paths & support options. road network makes relocating quick.

B & C - Can fire on enemy however C minefield seems extensive considering pulling out on push at it.
Really need at least 2 Engineer units to clear so possibly relocate.

D - No mines yet, check path in building, this area fairly self contained screened by building & hill.
Removing wire without taking fire should be okay but only 1 hex wide vehicle path.

E - Most promising area for initial breakthrough.
Squad routed without triggering mines so path possibly clear.
2 Pioneers cleared initial path to wire?
Lost LOS to rear squad but heavy firepower here including 4 arty, 2 80 mm Mortars in area so can risk close support if need to & already smoked area off.

Spotter Plane is checking area - now smoke has fallen may move slightly North before mission, it should be safe. Any further missions will require a smoke screen to East to screen AA or risk being shot down, doubt I can spare the arty for it.
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