.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old September 16th, 2020, 08:27 AM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Map generator idea

Just an idea for consideration would it be possible to add a toggleable noise map to the map generator.

By this I mean generate a random variance in height like you would get using a Vehola map so it breaks up the view a bit.

So level 1 hexes would be height 10 or randomly 11

Another option would be placing high grass as a splatter effect with option to toggle.

Realise I can ramp high grass up terrain generator but that means redoing the map.
__________________
John
Reply With Quote
  #2  
Old September 17th, 2020, 09:18 PM

Karagin Karagin is offline
BANNED USER
 
Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
Karagin is on a distinguished road
Default Re: Map generator idea

One thing I would like to see is more "Asian" buildings. Not sure how to describe it better, but more strutuces similar to the kind seen in Asia.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:25 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.