Re: Issues in scn 39 Bloody Ridge
I played as Japan and I now think that this is what was the side intended for the human player. The text doesn't match though.
It is much more of a challenge and is winnable. I managed to take all but one of the v hexes and crushed the defenders. I took the v hexes on the airfield on the last turn so time is tight.
The trick is to use concentrated Danger Close artillery support (2-3 hexes in front of your own troops) followed by a massed thrust on an narrow front near the 1st hill. The reserve troops then widen and hold the gap while the others move on the airfield.
I would consider adding a text for a Japanese player and say that the scenario is playable from both sides.
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