.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old March 10th, 2021, 08:20 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,616
Thanks: 4,058
Thanked 5,815 Times in 2,869 Posts
DRG will become famous soon enough
Default Re: Issues in Scn 22 Twilight of the Tigers

I'll look into this

EDIT

Those issues have been corrected. NOTE TO SCENARIO DESIGNERS do not give the AI unplotted bombers to use in a scenario under 20 turns.

These early scenarios were created before we bumped up the delay for calling in bomber support and that's why they are not showing up in those early scenarios.

The AI needs time to decide where the best target is and in short scenarios by the time the AI picks a target and the countdown delay ends, so has the scenario so the AI DOES use them but it needs a longer than <20 turn scenario so do so properly.

We have TU-2's as UC 44 FB now so I changed the level bomber versions to those and the AI will have time to plot them and I would rather keep that random factor in the scenario rather than pre-plotting.

The "bridge fords" trick was the only way to add a dedicated ford in the early days. When we added the ability to edit terrain height fords could be created at will. The game has evolved over 2 decades
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc

Last edited by DRG; March 11th, 2021 at 08:50 AM..
Reply With Quote
The Following 4 Users Say Thank You to DRG For This Useful Post:
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:36 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.