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  #11  
Old June 7th, 2019, 06:34 PM

RetLT RetLT is offline
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Default Re: Ww2+40

I am playing through these post-patch and have encountered a few issues:

in 370 YF Defends the AAGs do not fire at aircraft

in 371 unit B0 starts off map

in 372 again the AAGs do not fire at aircraft

In all three of these the AI controlled aircraft do 180 turns after attacking and exit from the same direction as they came in.

I will post more as I work my way through.

these are a lot of fun.

thanks for making more.
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  #12  
Old June 7th, 2019, 07:22 PM
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Default Re: Ww2+40

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Originally Posted by RetLT View Post
I am playing through these post-patch and have encountered a few issues:

in 370 YF Defends the AAGs do not fire at aircraft
They did when I ran it and in fact shot down the first Jaguar that made an attack run.
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  #13  
Old June 10th, 2019, 04:34 PM

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Default Re: Ww2+40

Did you see the 180 turns?
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  #14  
Old June 10th, 2019, 06:57 PM
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Default Re: Ww2+40

No, because I set the game up to give air strikes in the opening turn to test AA but I have seen other games do the 180 on occasion but it is not a critical problem for me ATM
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  #15  
Old July 25th, 2021, 11:27 PM

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Default Re: Ww2+40

Quote:
Originally Posted by RetLT View Post
I am playing through these post-patch and have encountered a few issues:

in 370 YF Defends the AAGs do not fire at aircraft

in 371 unit B0 starts off map

in 372 again the AAGs do not fire at aircraft

In all three of these the AI controlled aircraft do 180 turns after attacking and exit from the same direction as they came in.

I will post more as I work my way through.

these are a lot of fun.

thanks for making more.

Sorry for raising grandpa from the dead, I just noticed there was feedback on these, I honestly didn't know if anyone played them. I am going through ALL my scenarios so I will check it out. Thanks and sorry for the incredibly long delay.
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