Re: Long time listener/first time caller
IIRC I have rebuilt one CG with the branching (it was a pain to test), and I think I may have created 1 or 2 branching CG, but they were small branches, its a lot of mental effort to build a regular good flowing CG and making a branching one is even more work.
My small branches are usually:
If player gets a DV go to scenario-really-hard
If player gets a MV go to scenario-not-so-hard
If player gets a Draw got to end and check CG score
If player gets a ML or DL end game and say your fired!
For my non-branching ones its more server on purpose:
If player gets a DV or MV go to end and check CG score
If player gets a Draw, ML or DL end game and say your fired!
I just like to make them really hard and challenging.
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