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  #1  
Old May 3rd, 2022, 05:25 PM
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DRG DRG is offline
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Default Re: Suggestions for improvement

Auto rally does a general job of rallying units, It's up to the player to check and rally any unit he uses in the course of playing the game while moving from unit to unit. It is the way it is.

If you need to check LOS move a scout unit slowly into place and look around. It is the way it is and the way it's going to stay.
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Old May 3rd, 2022, 08:14 PM

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Default Re: Suggestions for improvement

I've been a programmer for many years. I have personally experienced the joys of maintaining legacy applications written by other people many years ago.

When people make suggestions, they almost certainly are trying to be helpful. Telling them "that's just the way it is and that's the way it's going to stay" isn't a good way to encourage more input from your customers. If something isn't practical because it would break lots of code and require a major code rewrite, just say so. Your customers will understand.

Speaking of which:

>> In SP series games an abandoned unit is now a map decoration. It can be destroyed by a unit of yours camping out on the same hex for a turn, but that is the only way you can destroy the decoration. It's built into the basic code that way, and to redo that would mean writing a new game from scratch, where guns and vehicles came as 2 separate conjoined units at the start, infantry as 1 unit.

I understand now... major rewrite. But maybe not totally from scratch :-) Thank you for the explanation.

But let me put a bug in your ear for sometime when you're bored :-)
You already have a game mechanism for this: trucks with loaded infantry. So why not artillery with loaded crews. I know it's not the "same" but it's a starting point.
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