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  #1  
Old August 31st, 2023, 11:38 AM

Mustang Mustang is offline
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Default Re: Question about Ukraine OOB...

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How the AI picks things can be convoluted and depends on if they are rare ( radio code ending in 1 ) or common ( radio code ending in 2 ) or radio code ending in zero which is more or less " average

BUT

The AI tends to pick from the bottom of the list up and there are randoms built into everything in the game to stop it from being predictable but does seem if the AI finds too many rare units in a row it can sometimes just decide to pick one anyway and in the Ukraine OOB for example, the "western" armour is generally near the end of the list and the Russian origin units are more near the front

BUT

The picker may go all the way up one time then work it's way down or it may pick from the bottom of the list. We sometimes have had to make things rare near the end of the list just to keep the AI from buying it too often
If we apply this logic consistently that 10-20 vehicles of a type is enough to count as a real amount then this would change a lot of OOB.

Israel has Pereh ATGM. America has the BAe Nyala and a bunch of minor foreign vehicles. When you get into ammo types there's arguably a lot of different stuff that isn't represented. STAFF rounds, tungsten vs steel projectiles, etc.

But I understand if in this one case it's okay for Ukraine to have marders, which to my awareness it has not used.
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  #2  
Old August 31st, 2023, 01:16 PM
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Default Re: Question about Ukraine OOB...

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But I understand if in this one case it's okay for Ukraine to have marders, which to my awareness it has not used.

Forbes reports they have as part of the 82nd Brigade. Your 10-20 min vehicle idea is not going to be applied

Nothing is going to change in the OOB unless someone proves without a doubt that the vehicle was never in Ukraine and that kind of info might take a while to come to light.

In the meantime don't use it if you don't think you should
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Old August 31st, 2023, 01:38 PM

Mustang Mustang is offline
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Default Re: Question about Ukraine OOB...

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Originally Posted by Mustang View Post
But I understand if in this one case it's okay for Ukraine to have marders, which to my awareness it has not used.

Forbes reports they have as part of the 82nd Brigade. Your 10-20 min vehicle idea is not going to be applied

Nothing is going to change in the OOB unless someone proves without a doubt that the vehicle was never in Ukraine and that kind of info might take a while to come to light.

In the meantime don't use it if you don't think you should
Understood. The one thing I would add to the OOB is the large partisan and irregular forces on both sides, if you have to add anything to the OOB it would be the irregular forces first.
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Old August 31st, 2023, 03:41 PM
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Default Re: Question about Ukraine OOB...

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The one thing I would add to the OOB is the large partisan and irregular forces on both sides, if you have to add anything to the OOB it would be the irregular forces first.
They are really only of use in scenarios and they can easily be created by the scenario designer from existing units in either the main two OOB's or the Red or Green OOB. Both Red and Green have "rebel" formations that can be used for that renamed
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Old August 31st, 2023, 04:08 PM

Mustang Mustang is offline
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Default Re: Question about Ukraine OOB...

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The one thing I would add to the OOB is the large partisan and irregular forces on both sides, if you have to add anything to the OOB it would be the irregular forces first.
They are really only of use in scenarios and they can easily be created by the scenario designer from existing units in either the main two OOB's or the Red or Green OOB. Both Red and Green have "rebel" formations that can be used for that renamed
Got it. I agree that the OOBs should just contain tanks and primary combat forces, I'm just saying that if someone insists on there being "not enough units" then you can just tell them that.

The real case where this would be an issue is if America goes to war with Mexico like Republicans are asking. Huge variety of technicals and nonstandard equipment. How would you model a Mexican cartel? It's not even a green OOB, it would be more like a Somalia or Mujahideen OOB.

Point is there needs to be a threshold of how many units something has for it to be included in an OOB, adding things that aren't yet operationally capable like Ukraine APCs is stretching it.

The Sherman E8 is a technical. Already in SP1 the units were vaguely defined. Jumbo Sherman's were built one off when the factory decided to add armor to a tank, it's not a specific model.

Likewise Ukraine apparently has a upgraded Bradley that takes 122mm hits. This kind or stuff has to be decided case by case and its best to just leave the OOB as it is which is already very generous and just say you only include MBTs and important vehicles.

And if someone decides to build a Mexican drug war scenario or other irregular conflicts I don't think the OOB should be changed, the game already has enough units that can represent whatever there is going to be. If any OOB is missing anything it's going to be partisan infantry and stuff that isn't supposed to be there, all the important equipment is already there, actually too much of it.
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