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Old September 7th, 2023, 07:05 PM
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Default Re: SCENARIOS!

Quote:
Originally Posted by Mr_Bill_5000 View Post
(6) As always, YMMV -- I'd welcome (constructive) criticism as to how the scenario was designed.
I changed the scenario to a campaign with fixed core - the original setup has less than 200 units so there's no need to buy anything to have the same unit formations.

I did this because I prefer to do my own deployment, and made the Schwerpunkt along the road. I led with infantry, one company advancing along the road (main effort) with all of the engineer assets and the bulk of the AFVs.

One rifle company with the ATGM platoon and and a few of the non tank AFVs made a supporting attack across the open ground along the stream. I hoped to draw enemy attention and artillery from the main effort but expected it to be slow going across the fields.

The Ukrainian attack made it to the hard surface elevated road before petering out. By turn 19 Russian air and artillery assets had basically wrecked the UA effort.

By then Russian losses were a handful of infantry units, one 100mm AT gun three T-72 tanks, one Tunguska, one MTLB Vasiliek and some of the air shot down or damaged (incl. two Hinds).

UA losses by this time were massive, most due to air and artillery attack. From then on there is basically no let up in the Russian air and artillery strikes.

I began to disengage and start withdrawing some troops off the map. Weak Russian counterattacks developed on both flanks but posed no threat. A attack with all Russian forces present on the map might well have dislodged my UA force.

UA forces roughly held positions along the river and the elevated road, but controlled few VH flags. I opted to conserve forces rather than push forward.

All UA air assets (except on on map drone) were shot down - the helicopter and the SU-25s without causing any damage at all to the enemy.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

The scenario is not predictable which IMHO is great.

It is a little on the hard side for me, I would need a lot more turns to be able to claw out any sort of win here. A bigger size map would allow for more manouver space I think, the UA force has decent mobility.

The UA force has all sorts of AFVs and kit present, fun to play with but must be a logistical nightmare – IIRC they try to concentrate certain types to certain brigades (?)

I was impressed with the map, well done! I looked up the actual place - it’s an interesting location.

With Venhola it shows more elevations on both sides of the battle area something that is hard to judge from online map/satellite images.

Venhola Height map of the area for comparison:



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