Re: Omaha Beach - Scen #9
Unfortunately some RL issues ate my time, so I am able only now to post them.
OK, here are some of my observations, after about 10 Ai vs. AI runs of scenario #9:
- first 3 games all crashed, while deplyoing resupplies, at the beginning of turn 6, with green garbage terrain of the left edge.
- next game I did remove smoke on turn 5, and was able to continue running the game until turn 15, when I quit.
But the interesting part is, that in turn 6 the game didn't crash, even though new green terrain appeared and even the yellow-red blob in the images Don provided.
- after this the next 3-4 games run way past turn 6 without crashing.
- next game I intervened on turn 5, just to manually end the turn as player 1, after which the game ran without problems untill turn 10, when I quit.
- next game I intervened after turn 5. So on turn 6 the resupplies successfully deployed, but when I tried to do player 1's moves the game crashed, just when I tried to pan the map.
- last game I did run crashed on turn 3 already, again with green garbage terrain on the left edge.
Hope this is still relevant and of any help. If there's anything more specific to test, please let me know.
If time permits I will try to attach some savefiles here in the next days.
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