.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old August 26th, 2002, 09:47 PM
Jmenschenfresser's Avatar

Jmenschenfresser Jmenschenfresser is offline
Sergeant
 
Join Date: Jan 2002
Location: New York
Posts: 345
Thanks: 0
Thanked 0 Times in 0 Posts
Jmenschenfresser is on a distinguished road
Default Re: Travler

I've never tried this, but it is something I suggested for another mod.

If I understand correctly you want ships that can ferry other ships through jump gates. Some large ships do the ferrying for all other ships which can't jump?

Like I said, I don't know if this works.

Take out all of the events under the weakest Category of events. Either do away with them or put them in one of the other categories. Then fill it with the warp point close events...lots of them, and make it to where 100 such events happen every turn...something like that. I am pretty sure this can be done. I remember looking at the data files quite a while ago to see if it could and the likelihood was pretty good.

Then add warp point openers to the game which will only fit on certain ships using the new mounts. Open the warp point, fleet your ships with the what-did-you-call-them, and go through. Theoretically all warp points created will close the next turn.

Only problem I can see if it works is that you will have to keep a planet or a ship in all systems with other races to keep treaties with them. But that might be kinda cool, if you think of them as embassies. Can even mod in a Base that functions as an embassy.

Like I said, if it works.
__________________
My granddaddy was a toaster.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:36 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.