|
|
|
|
 |

August 26th, 2002, 05:42 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: ice for shields, and other grit-tech stuff
Unfortunately, Crystalline will block boarding parties.
Emissive armor would not, but it would protect against all other weapons too.
However, if you were to make lasers 1-turn reload, and the other weapons much longer reload, you could have a situation like this:
30 Emissive points (ice shields)
Laser: 35 damage, reload 1
Explosive Shell Projectile: 350 damage, reload 7
14% (5/35) of the laser gets through the shield, but 91% (320/350) of the cannon gets through.
Increase the length of the space combats to you get a reasonable number of shots per combat with the projectile weapons.
[ August 26, 2002, 16:47: Message edited by: Suicide Junkie ]
__________________
Things you want:
|

August 26th, 2002, 07:31 PM
|
 |
First Lieutenant
|
|
Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ice for shields, and other grit-tech stuff
Quote:
What about giving it the armor ability, but also giving it a regenerative ability.
And call it a shield.
|
Similar idea: Give the ice shield the armor ability (no regen unless you have ice shield regenerators). Make non-energy weapons armor-skipping. Make armor an internal component w/ high damage resistance (like in Proportions).
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
|

August 26th, 2002, 07:46 PM
|
 |
Sergeant
|
|
Join Date: Jan 2002
Location: New York
Posts: 345
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ice for shields, and other grit-tech stuff
My suggestion for regen capabilities came from the idea that it could regenerate from combat round to combat round (if not destroyed), just like a shield.
Minus the supply usage of course. Least I think armor regen doesn't use supplies.
__________________
My granddaddy was a toaster.
|

August 26th, 2002, 08:30 PM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ice for shields, and other grit-tech stuff
so if you make it an armor component, conventional weapons would have to skip armor, and regular armor would have the shield ability?
and then you would have to go back and destroy the armor once the hull was hollowed out? hmmm.
if using the emissive idea, conventional weapons would need to do enough extra damage to account for the emmissive armor, but what if it ran up on a ship without the shields? they would do an extra 35 points of damage per shot, or so.
These ideas are definitly better than what i had come up with though, thanks guys. if anyone has more to add, i would be eager to hear it.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|

August 26th, 2002, 08:45 PM
|
 |
First Lieutenant
|
|
Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ice for shields, and other grit-tech stuff
You could use an allegiance subverter (change the range to 1) to represent the boarding parties. Then you could still use shields as shields.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
|

August 26th, 2002, 09:08 PM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ice for shields, and other grit-tech stuff
hey, thats a good idea. how would you do boarding defenses then? is it harder to subvert (i used to think so, but have not tested in a while) a ship with more crew-quarters?
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|

August 26th, 2002, 11:12 PM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: ice for shields, and other grit-tech stuff
Quote:
Originally posted by Spoo:
You could use an allegiance subverter (change the range to 1) to represent the boarding parties. Then you could still use shields as shields.
|
Damn, I was just about to suggest that! That's what I just did in my mod to alleviate the "board once to take out their security stations then board again for sure victory" exploit! Of course this will make Master Computer ships unboardable, but when you think about it this is logical - if the ship has no crew, why would it be designed with open spaces for enemy troops to occupy? 
__________________
The Ed draws near! What dost thou deaux?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|