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  #1  
Old January 9th, 2001, 06:19 PM

Nyx Nyx is offline
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Default Re: C\'mon experts, EXACTLY what is Env. Res. ?

Play a hotseat game with no AI races. Run both yourself.

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  #2  
Old January 10th, 2001, 12:23 AM

God Emperor God Emperor is offline
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Default Re: C\'mon experts, EXACTLY what is Env. Res. ?

I wouldnt mind knowing too. I gather that the manual doesnt describe it very well.
Malfador?????
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Old January 10th, 2001, 06:20 AM

Lupusman Lupusman is offline
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Default Re: C\'mon experts, EXACTLY what is Env. Res. ?

I've colonized unpleasant worlds and seen my populations drop to zero because they are dying. So it affects the ability to live (and reproduce) under certain planetary conditions.
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Old January 10th, 2001, 06:25 AM

apache apache is offline
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Default Re: C\'mon experts, EXACTLY what is Env. Res. ?

Uh, an unpleasant world will not kill your people off, but a plague will. You might want to watch a little closer next time to save your people.
But as far as I can tell, env. res. only affects population happiness and possibly reproduction. I think it really only affects reproduction by affecting population happiness though.
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Old January 21st, 2001, 06:41 PM

Drake Drake is offline
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Default Re: C\'mon experts, EXACTLY what is Env. Res. ?

Haven't seen this answered yet, so I thought I'd weigh in on the matter.

From what I've seen so far, Env. Resis. only affect population growth. Every 10 points gets you 2% in pop growth, regardless of happiness or planet conditions.

I would think at the very least it should affect how much of a decrease to your max growth you get if the planet conditions aren't optimal, but that just isn't the case.

If anyone else has found something env. res. does besides the reproduction modifier, I'd love to know...
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  #6  
Old January 22nd, 2001, 10:25 PM
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raynor raynor is offline
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Default Re: C\'mon experts, EXACTLY what is Env. Res. ?

This is *sorta* on this topic.

Have you looked at the settings.txt file around the place where it gives the population bonus cutoffs. I forget the name of the setting. It goes something like: Minimum population to operate facility, and it is set to 50. But clearly this isn't implemented. I have had huge planets with 25 facilities being operated by less than 100 million colonists. Does anyone know anything about that? I think it would really add to the game if it were implemented.

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