.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #14  
Old August 28th, 2002, 01:39 AM

jim jim is offline
Corporal
 
Join Date: Jul 2001
Location: Alexandria, VA, USA
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
jim is on a distinguished road
Default Re: How to trivially defeat anti-shield weapon equipped fleets

I know it is a band-aid solution, but can someone tell me why it would be hard to make anti-shield weapons unable to target fighters?

As it currently is, no AI can be scripted to use anti-shield weapons w/o setting them up for this exploit. Nor can I, in moi vs AI games use shielded fighters w/o undue advantage if such could be the case.

Similarly, I cannot use anti-shield weapons because most of the AI races use at least some fighters. For all the statements that PDC is too powerful, stacks 20 - 50 double-shielded fighters do not die very easily to PDC. Since they can have CSM Vs or the parasite equivalents in their wake, it can get tough to dispose of such fighters w/o the ability of having non-PDCs begin their attrition beyond the short range of PDCs.

I like anti-shield weapons, and cannot really use them because of this BBBUUUGGGGGG!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:59 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.