.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 27th, 2002, 08:25 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Devnull mod Space Monsters

Yes.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old August 27th, 2002, 08:43 AM
Rollo's Avatar

Rollo Rollo is offline
Brigadier General
 
Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
Thanked 0 Times in 0 Posts
Rollo is on a distinguished road
Default Re: Devnull mod Space Monsters

I am just having a weird kind of deja vu .

Rollo
__________________
SE4
Devnull Mod Gold:
Version 1.80
Dungeon Odyssey:
Hack and Slash
Version 0.53e
Reply With Quote
  #3  
Old August 27th, 2002, 06:26 PM
TerranC's Avatar

TerranC TerranC is offline
Brigadier General
 
Join Date: Dec 2001
Posts: 1,859
Thanks: 0
Thanked 0 Times in 0 Posts
TerranC is on a distinguished road
Default Re: Devnull mod Space Monsters

Quote:
Originally posted by Imperator Fyron:
1&2) That depends on the level of Sector-Sight Obscuration given to the comp/facilty that is cloaking the HWs. If it is level 3 cloaking, then yes, you can detect it eventually. If not, blow up the star in their home system, and that will get rid of them.
Too costly, too lazy, too much. Especially in 255 system quadrants
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au

Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.

Reply With Quote
  #4  
Old August 27th, 2002, 07:29 PM
Toryin's Avatar

Toryin Toryin is offline
Private
 
Join Date: Aug 2002
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
Toryin is on a distinguished road
Default Re: Devnull mod Space Monsters

Rollo, you are a walking talking deja vu

Must have been a double post.
__________________
I drank what? - Socrates
Reply With Quote
  #5  
Old August 27th, 2002, 10:15 PM
Rollo's Avatar

Rollo Rollo is offline
Brigadier General
 
Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
Thanked 0 Times in 0 Posts
Rollo is on a distinguished road
Default Re: Devnull mod Space Monsters

Quote:
Originally posted by Toryin:
Rollo, you are a walking talking deja vu

Must have been a double post.
Hehe, a double post that was almost 24hours apart. I actually had to check my Calendar to make sure it's Tuesday and not caught in some 'groundhog day' time loop .

Rollo
__________________
SE4
Devnull Mod Gold:
Version 1.80
Dungeon Odyssey:
Hack and Slash
Version 0.53e
Reply With Quote
  #6  
Old August 28th, 2002, 01:07 AM

Baron Grazic Baron Grazic is offline
Captain
 
Join Date: Oct 2001
Location: Australia
Posts: 809
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Grazic is on a distinguished road
Default Re: Devnull mod Space Monsters

Sorry, brain wasn't working yesterday.
I downloaded the DevMod, but was looking for a 'Proportions' mod for 1.49
Reply With Quote
  #7  
Old August 28th, 2002, 02:49 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Devnull mod Space Monsters

There is no Proportions Version for 1.49 - The very ability to play with population mass and reproduction rate has been added in Gold specificaly by PvK' request so he could make this Mod.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:23 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.