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August 28th, 2002, 04:04 PM
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Second Lieutenant
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Join Date: Jun 2002
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Re: Another 1.78 bug
Quote:
Originally posted by Captain Kwok:
This doesn't look like a bug...more likely the computer player has been set to use the same design names file as you. The computer doesn't know that "=========" is a divider and treats it as any other name.
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How do I 'unset' it?
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 'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
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August 29th, 2002, 12:14 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Another 1.78 bug
Once the game is in progress you cannot. However, if you used a pre-made empire file for the computer player, check it to see if you have the design file set to your one.
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August 29th, 2002, 12:22 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Another 1.78 bug
The best fix would be to put your customized design name list in a uniquely named file that the AI doesn't use.
I'd recommend cutting all the = dividers out, too; your --[class]-- headers should provide enough organization for you to read the file.
AFAIK, there's no way to fix this in the current game. I've never seen changes to a design list propagate to a game that was started before the changes were made. (I have no idea why the game saves this information, rather than reading the file on an as needed basis.)
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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August 29th, 2002, 01:38 AM
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Second Lieutenant
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Join Date: Jun 2002
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Re: Another 1.78 bug
Quote:
Originally posted by capnq:
The best fix would be to put your customized design name list in a uniquely named file that the AI doesn't use.
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My custom design file is called Antaran.txt.
I think that I know what happened --
I took the design name files such as ROMANIA.TXT out of the folder not realizing that the AI might use these files (du'oh!). So it used the first text file remaining! 
[ August 29, 2002, 00:39: Message edited by: Elowan ]
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