.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old August 29th, 2002, 02:22 PM
Krsqk's Avatar

Krsqk Krsqk is offline
Lieutenant Colonel
 
Join Date: Jul 2001
Location: Orlando, FL
Posts: 1,259
Thanks: 0
Thanked 0 Times in 0 Posts
Krsqk is on a distinguished road
Default Re: Suggestion for an improved plague model.

I've read through it a couple of times, and I didn't notice anything to exploit. What are you seeing?

How about, in addition to the component's cure rating, adding the ship's experience to it, and giving experience for successfully curing a plague? So a ship with cure rating 30% and 15% experience would cure 45% plagues. I think it's quite reasonable to assume medical ships would receive different training at training facilities than combat ships would. Of course, you'd have some doofus putting guns on their medical ship and hunting down lone colony ships to boost their experience, but then some people are doofuses. (Doofusi?)

[Edit/addendum]
You could also increase the risk of plague to your own planets by building plague bomb-equipped ships or launching plague intel projects (if modded in)--you know, working with hazardous biological materials more often and increasing the risk of outbreak. Just a thought.

[ August 29, 2002, 13:25: Message edited by: Krsqk ]
__________________
The Unpronounceable Krsqk

"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:23 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.