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September 1st, 2002, 12:40 AM
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Captain
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Join Date: Oct 2001
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Re: Defeating the Talisman
I once was in a game against a Talisman player and found a pretty good way of dealing with him. As Geo said, I was able to take some extra risks because our first few battles were decicive in his favor so I wasn't risking much. More like a fighting retreat...
The key in my experiance was that he was using Null Space, Mesons, and some Plasma Torps. I used APB 12's. I designed my ships to maximize their chances to hit and gave them the Max Range/Don't Get Hurt stratagy. I then made some LC and BC's that were just Engine Killers, heavily shielded and as fast as possible. I gave them Point Blank/Don't Get Hurt stratagey. They would fly in, knock out enough engines before either getting turned to scrap or getting away. Then my BB's and DN's would sit out of range of all but his missles and pound on them. I included 2 PDC on each of my bigger ships which were enough at range to eliminate nearly all the missles. And those that did get through didn't penetrate my shields.
Worked great but only because he relied on shorter ranged weapons. BTW, if my engine killers didn't do their job, or weren't present, I either got a beating or we statemated.
So not the best tactic but it kept me from lossing too fast 
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September 1st, 2002, 02:12 AM
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Corporal
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Re: Defeating the Talisman
Just remember the talismon means he is putting beam weapons on his ship, and typically a fair number of them. Any fleet with a single method of attack is vulnerable to an enemy specifically defending against it.
Think to yourself: How do I kill a ship that is exactly the same speed as me, has a range of only eight, and will kick my butt if I get into that range.
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-Zan
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September 1st, 2002, 03:19 AM
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Brigadier General
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Re: Defeating the Talisman
Quote:
Originally posted by Zanthis:
...Think to yourself: How do I kill a ship that is exactly the same speed as me, has a range of only eight, and will kick my butt if I get into that range.
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Hmm, dunno. Might as well quit.
Rollo
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September 1st, 2002, 03:44 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Defeating the Talisman
Quote:
Originally posted by Zanthis:
Think to yourself: How do I kill a ship that is exactly the same speed as me, has a range of only eight, and will kick my butt if I get into that range.
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[*] Close to point blank and kick his butt too[*] Avoid his ships and hit his planets instead[*] Get a possy and string him up
Basically everything we've been saying in this thread.
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September 2nd, 2002, 05:35 AM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
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Re: Defeating the Talisman
You all been to http://home.earthlink.net/~petemmer/ ? its pretty good but needs some updating, im just wondering if they guy who started it is still around cause this should be in a new spot called "countering the racials." also what about not gettting any racial and goign like +30 or more in offense and defense and normal bonus' like that? just a thought.
O and as to combined arms:
Quote:
And I must point out that Combined arms( I have yet to try it) would probably win the day Missile Boats, Fighters, Drones, Beam Barges, And good ole dreadnoughts can probably go head to head with a Talisman fleet. At least that is what my Navel stratgist tell me.
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I think unless you had tactical on you wouldn't get nearly as nice results with a few ships, once you start dealing with 20+ ship fleets then you would get pretty nice results IIRC. hummm im just rambling
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September 2nd, 2002, 07:34 AM
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Private
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Join Date: Jan 2002
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Re: Defeating the Talisman
Missle ships are pretty worthless against the talisman, once I see that's how you're going I just make extra PDC's and the talisman hits your missles 100% of the time (and missles usually do weak damage and have delays of more than 2 turns.)
If you go with beam weapons, you have to get close enough to me to where I hit you 100% of the time every single turn (Phased) and even if you have phased shields, I will get through them or I'll use Null Space and definately get through them.
Fighters are the same as missles, you better have a boat load (few hundred) to do any good against a talismaned fleet of dreads. I've had my fleet of 20 talisman dreads take out 60 fighters without blinking. I've taken our 40 dreads and lost 2 ships with my fleet of 23. Talisman thumps and thumps hard.
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September 2nd, 2002, 07:40 AM
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Shrapnel Fanatic
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Re: Defeating the Talisman
Why not stick a Worm Hole Beam on every ship? Spread those Talisman ships all over the battle field, and take them out one by one.
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