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  #11  
Old September 1st, 2002, 09:06 PM
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Default Re: managing empires

The time bug got me. I was in something like 11 games at once, now I am in one, and that too is pressing me right now.
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  #12  
Old September 1st, 2002, 09:33 PM
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Default Re: managing empires

I am slowly getting in more games. Although I think I'm at my limit right now. I'm in 4 games. One is going to start tomorrow evening. The other 3 are in progress now.

I usually spend about 10 minutes for a turn. I go through log files, check my research and build ques and then I just my empire lines, battle lines, etc. The max I've done for a PBW game is I think 30 minutes.
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  #13  
Old September 1st, 2002, 11:47 PM
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Default Re: managing empires

The most I've spent on a PBW game would be about 1.5 hours, but that was only because I had a 180 planet empire that was rioting. Building Police Troops is tedious.
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  #14  
Old September 2nd, 2002, 12:21 AM
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Default Re: managing empires

Quote:
Originally posted by Imperator Fyron:
The most I've spent on a PBW game would be about 1.5 hours, but that was only because I had a 180 planet empire that was rioting. Building Police Troops is tedious.
The new multi add really helps make that less painful. Unfortunatly you can't do a muti-add of "one turns worth", but you can do a muti-add in blocks of 5. You can get close.
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  #15  
Old September 2nd, 2002, 01:33 AM
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Default Re: managing empires

Nah... all the planets had widely varying build rates.
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  #16  
Old September 14th, 2002, 11:42 PM
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Default Re: managing empires

i keep whishing for multi-add in all my non-gold pbw games, it is such a good idea, better than drones but that's another topic.

However, this thread hasn't really answered my question, where is the thread about all those programs that could help you take "notes" on games?
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  #17  
Old September 15th, 2002, 12:26 AM
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Default Re: managing empires

Did you do a search for it? If I ever need to make notes, I just use text files.
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  #18  
Old September 15th, 2002, 02:51 AM
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Default Re: managing empires

I actually use M$ Excel.

I have a sheet that I enter each planet and moon I come across. I the sort it by the different columns to find the information I want.

I realize that you can sort the columns in the game report, but this way I can log the colony ship ID with the planet it is heading for so I can send it there when it loses its orders. (This happens if it picks up colonists on another planet or hits a waypoint to pick up supplies.) I used to put every colony ship into its own fleet and embed the destination in the fleet name.

This alone has made me at least twice as efficient in expansion.

I have considered writing a program to log some data, but have not decided whether to invest the time.

Also, I extensively use Ctrl+B to go from ship to ship (only the ones who don't have orders).

When I started using Ctrl+B, it cut my turn time in half. I am not joking... half!
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  #19  
Old September 15th, 2002, 06:46 AM
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Default Re: managing empires

I did find it, and i just noticed that when you roll the cursor over systems in the system viewing window (after enlargin it with r-click) it shows notes. So its better (that is in 1.49 too)

EDIT:

I thought the command was also, I think it woudl be nice if we could see better data analysis/collection capabilites. I wanna be able to look back at a succesful empire (not neccesarily mine) and say "what did they do that i didn't do?" and then look at another empire (more likely mine) and say "what did they do wrong" maybe even write a program that could take 50+ turns and then analyze them for information (how about those nasty txt files included in some PBW zips that seem to mean nothing)? Just a thought and sadly my lack of programming experience means its one i can't do anythign about, like the calculator idea.

[ September 15, 2002, 05:50: Message edited by: Skulky ]
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