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  #1  
Old October 22nd, 2002, 08:24 PM
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Default Re: Proportions mod: So confusing!

Quote:
Originally posted by Imperator Fyron:
Geo, I normally have my SYS build a BSY first, then it moves to a different planet. The BSY builds the colony ship, and then builds defensive units. So, your solution affects nothing.
Of course it does. Because your SYS would take so long to build the BSY you would be better off just building the colony ship at an exsisting BSY or a planetary facility. That's the entire point. The SYS could still build a BSY or a colony ship, but it would be a very inefficent way to do it. It would lose it's edge.

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Old October 22nd, 2002, 08:29 PM
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Default Re: Proportions mod: So confusing!

Ok, then that would not be a good solution, if the organics rate is lowered so much that a SYS can't even build a BSY in a reasonable amount of time. What about building up WP defenses? BSYs are necessary there, to get replenishable stores of units and such.

[ October 22, 2002, 19:30: Message edited by: Imperator Fyron ]
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Old October 22nd, 2002, 09:05 PM
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Default Re: Proportions mod: So confusing!

If you were to require the full-rate BSY to have a whole lot of crew quarters, it would look better regarding its ability to build fully crewed ships

And don't forget the fact that you could still quickly build a spaceyard that makes units and defenses as fast as normal.

Fyron: You can still build a defense base quickly, you just can't build a base with a full-ability spaceyard.
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Old October 22nd, 2002, 09:14 PM
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Default Re: Proportions mod: So confusing!

Quote:
If you were to require the full-rate BSY to have a whole lot of crew quarters, it would look better regarding its ability to build fully crewed ships
Too bad you can't make a component require crew quarters. That would have to be required by the base hull, which would make defense bases require tons of crew too.

Quote:
And don't forget the fact that you could still quickly build a spaceyard that makes units and defenses as fast as normal.
That isn't the point. And it screws over Organic races, whos units tend to require lots of organics.

Quote:
Fyron: You can still build a defense base quickly, you just can't build a base with a full-ability spaceyard.
You need BSYs there too, not just a few defense bases. And you and Geo are talking about 2 entirely separate systems, so arguements agaisnt one may not apply as well against the other.
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Old October 22nd, 2002, 11:42 PM
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Default Re: Proportions mod: So confusing!

Quote:
SJ Said: And don't forget the fact that you could still quickly build a spaceyard that makes units and defenses as fast as normal.
Quote:
Fyron Said:That isn't the point. And it screws over Organic races, whos units tend to require lots of organics.
Wrong. Well wrong with my idea, maybe right with SJ's. Even with Organic races the units cost four or five times as much in minerals as they do organics. So you can lower the organic build rate significantly and not decrease the rate of unit construction a bit.

Quote:
SJ Said: You can still build a defense base quickly, you just can't build a base with a full-ability spaceyard.
Quote:
Fyron Said:You need BSYs there too, not just a few defense bases. And you and Geo are talking about 2 entirely separate systems, so arguements agaisnt one may not apply as well against the other.
Maybe with SJ's idea you are right here too. With mine you don't need BSYs at all, cause your SYS's can build the units at the same rate. But if you want BSY's you can build them, they just take longer. This could be adjusted so that the only things that take any longer to build than they do now is colony ships and BSY's. And those two would only take longer to build when being constructed by a SYS.

Actually my suggestion is the same as SJ's. The only difference is he is saying take out the organic rate completely, I am saying just reduce it, and increase the organic cost of the colony comp and BSY comp.

EDIT: It would make building a spherworld take longer, but anyone trying that in Proportions is just sick anyway.

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[ October 22, 2002, 23:37: Message edited by: geoschmo ]
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Old October 23rd, 2002, 01:11 AM
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Default Re: Proportions mod: So confusing!

My organic WPs usually cost many more orgs than mins, actually.
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Old October 23rd, 2002, 02:30 AM
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Default Re: Proportions mod: So confusing!

Quote:
Originally posted by Imperator Fyron:
My organic WPs usually cost many more orgs than mins, actually.
That may be true, but they aren't much good for defending warp points now are they?
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