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September 18th, 2002, 08:55 AM
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Second Lieutenant
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Join Date: Jul 2002
Location: Belgium
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Re: finally finished my first game
Quote:
Originally posted by javaslinger:
A few turns later no less then 3 cloaked fleets RAPED me. And then the kicker, 2 wormholes open in my rear area.... He didn't even bother capturing my homeworld, just nuked the star....
Ouch....
Play PBW my friend... You won't regret it...
Ken
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"Nuked my star - you won't regret it" sounds a bit sadistic just joking, i might give it a try later. anyway, if you here about all the devious plans people come up with, it does sound a lot more interesting.
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A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
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September 18th, 2002, 02:55 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: finally finished my first game
Quote:
Originally posted by minipol:
is it best to sue simultaneous movement? i used turn based in the Last but everybody seems to use simultaneous movement.
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Since simultaneous is the only way to play against humans who aren't in your house, you have to get used to it.
Some say that simultaneous is the way SE4 was designed and turn-based confuses the interface.
I dunno, simultaneous is really pretty wierd after turn based, I lose all connection with what the ships are going to do, but you have to bite the bullet and learn it.
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September 18th, 2002, 07:46 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: finally finished my first game
Somebody actually bothered to research and build SM (that's Stellar Manipulation not SadoMasochism  ) up to the level of Star Destroyers in a PBW game??? 
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The Ed draws near! What dost thou deaux?
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September 18th, 2002, 11:01 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: finally finished my first game
Ancient quadrant is probably the worst pick for the AIs, because they don't deal well at all with black holes and damaging warp points.
A lot of people think using Tactical Combat against the AI is an unfair advantage, but I think it's more fun than Strategic. PBW games can only be played using Strategic Combat and simultaneous movement.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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September 18th, 2002, 11:55 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: finally finished my first game
Quote:
Originally posted by capnq:
Ancient quadrant is probably the worst pick for the AIs, because they don't deal well at all with black holes and damaging warp points.
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Yeah, I know. But if there are only 2 systems with planets, theirs and yours, they'll usually find a path. Ancient really doesn't have as many black holes and damaging warp points as you might think -- more nebulas and asteroid systems. Generate a few small ancients and see.
My goal is to insure a dogfight between massive max tech fleets, not to watch a pair of battleships pick off my new refining colony that hasn't built a weapon platform yet.
At max tech, with only one good system, the AI has no problem building atmosphere converters, colonizing all planets, and building lots of ships.
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September 19th, 2002, 06:20 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: finally finished my first game
"Somebody actually bothered to research and build SM (that's Stellar Manipulation not SadoMasochism ) up to the level of Star Destroyers in a PBW game???"
I know of at least one game that Lasted long enough for multiple ringworlds to be built. And in some of my games I could get to star destroyers fairly trivially if I wasn't RPing. I'm making 140k research all by my lonesome and not touching that area at all.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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