|
|
|
 |
|

September 21st, 2002, 04:48 PM
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
OT-Some New games
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|

September 21st, 2002, 06:46 PM
|
Corporal
|
|
Join Date: Oct 2000
Location: New York
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT-Some New games
I've been following the development of this one for some time. It's a labor of love, one man show. I heard somewhere that one man design teams can produce some good stuff.
Imperium - Rise of Rome Grand Strategy Game
__________________
~~Repo Man at your service~~
|

October 22nd, 2002, 03:12 PM
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT-Some New games
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|

October 22nd, 2002, 03:14 PM
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT-Some New games
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|

October 23rd, 2002, 11:23 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT-Some New games
heathen! 
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
|

October 24th, 2002, 02:51 AM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: OT-Some New games
moo3 [starts flamewar] >:-)
edit: stupid pointy brackets
[ October 24, 2002, 01:52: Message edited by: Ed Kolis ]
__________________
The Ed draws near! What dost thou deaux?
|

October 24th, 2002, 03:31 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: OT-Some New games
<Pointy Brackets>
Pointy brackets, you say?
Mine are well-behaved. <:)>
</Pointy brackets>
[ October 24, 2002, 02:33: Message edited by: Suicide Junkie ]
__________________
Things you want:
|

October 24th, 2002, 03:40 AM
|
Major
|
|
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT-Some New games
Kinda OT for OT, but does anyone remember an old Amiga game that was based on a turn based/top down view BattleTech game? Can't remember the name, but it was a one man show and the best BattleTech game simulation I had seen, though not quite the thrill of the 3D Mechwarrior series.
|

October 24th, 2002, 06:02 AM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT-Some New games
"Kinda OT for OT, but does anyone remember an old Amiga game that was based on a turn based/top down view BattleTech game?"
Mechforce?
On the same idea: Megamek. A BT port to the computer- and unlike all the other BT ports out there, this one actually got to the playable stage! BT, not Dark Age. Thankfully.
http://www.megamek.com/
Also Titans of Steel. Said it was based on the game you mentioned above..it's essentially a clone of BT with some different elements. It is also NOT turnbased, but not real time either.
You give your orders, which take a certain amount of time. When a unit finishes an order, you can give it another one. Meanwhile every other unit is doing the same thing; the overall effect is like real time, but without the stress. Nothing moves while you give an order, no time passes. Long periods where units are doing nothing are just skipped over instantly, and you zoom ahead to the next order.
http://www.titansofsteel.de/
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

October 24th, 2002, 02:16 PM
|
 |
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT-Some New games
I always wander why there are no games based on Stargate (SG-1). At least I don't know any. SG-1 can give nice background for FPS, RTS or RPG games !
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|