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  #1  
Old September 27th, 2002, 12:52 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Doomsday weapon in Proportions

Looking for a doomsday weapon vs. planets? I direct you to the Null Space Cannon, which will skip shields and units and start damaging the planet immediately. It might not be as 'precise' as the Smartbombs but it's pretty efficient since a planet seems to be treated like a 'ship' for damage allocation purposes. The units are the 'armor' and the population/facilities are the internal components.
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Old September 27th, 2002, 01:10 AM
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Default Re: Doomsday weapon in Proportions

Yes, SB does not skip shields, don't know I missed it.

I found a way to fix planetary population in simulator: once you selected a homeworld as a part of simulation, click on "transfer cargo" It will allow you to move people from real homeworld to "virtual reality" homeworld. Something like in Matrix.
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Old September 27th, 2002, 01:14 AM
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Default Re: Doomsday weapon in Proportions

Quote:
Originally posted by Baron Munchausen:
Looking for a doomsday weapon vs. planets? I direct you to the Null Space Cannon, which will skip shields and units and start damaging the planet immediately. It might not be as 'precise' as the Smartbombs but it's pretty efficient since a planet seems to be treated like a 'ship' for damage allocation purposes. The units are the 'armor' and the population/facilities are the internal components.
But it is not easy to kill population on homeworld that absorb damage ! Given low damage of NSC, SB is a monster.

BTW, why do you think NSC skips weapon platforms and units ?? In all my tests NSC happily attack units before proceeding to civilians ! Even when I tried to attack undefended homeworld with NSC cruiser, in 30 turns it managed to kill only 40M people without damaging ANY structure. It took only 13 turns for the same cruiser to drop shields and wipe out homeworld clean ! No, NSC is fire cracker compared to SB.

[ September 27, 2002, 00:53: Message edited by: oleg ]
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Old September 27th, 2002, 08:20 AM
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Default Re: Doomsday weapon in Proportions

NSC's and other shield-skipping weapons have an advantage against Proportions homeworlds because they skip the homeworld's intrinsic shields (12,000 or so). However the 12K shields aren't really all that hard to bring down, with appropriate weapons (napalm, shield depleter, neutron bomb, drones, etc).

So, I'm currently most concerned about neutron bombs and smart bombs. I'm thinking of lowering neutron bomb damage, and making smart bombs large components with Reload 30 and a new description about being designed to wipe out developed continents (and incidentally, spaceports ) - then maybe rename them and make them precusors to tectonic bombs. The existing smart bombs would be replaced by some more generic bomb, perhaps able to skip shields (but not take out CC's in one hit) would be a good compromise.

Opinions? Ideas?

PvK
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Old September 27th, 2002, 09:12 AM
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Default Re: Doomsday weapon in Proportions

Sounds like good ideas. I like the shield skipping bomb.

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Old September 27th, 2002, 10:48 AM
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Default Re: Doomsday weapon in Proportions

Quote:
Originally posted by Baron Munchausen:
Looking for a doomsday weapon vs. planets? I direct you to the Null Space Cannon, which will skip shields and units and start damaging the planet immediately. It might not be as 'precise' as the Smartbombs but it's pretty efficient since a planet seems to be treated like a 'ship' for damage allocation purposes. The units are the 'armor' and the population/facilities are the internal components.
As far as I have seen it null space weapons will not skip weapon platforms and they will not even skip armor and shields on weapon platforms, because units don't have armor and shields for SE IV combat calculation: armor and shield points are just added to the total damage resistence of the unit and only if more damage than the total damage resistence of one unit is done the unit will be destroyed.
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Old September 27th, 2002, 07:27 PM
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Default Re: Doomsday weapon in Proportions

Quote:
Originally posted by Baron Munchausen:
Looking for a doomsday weapon vs. planets? I direct you to the Null Space Cannon, which will skip shields and units and start damaging the planet immediately. It might not be as 'precise' as the Smartbombs but it's pretty efficient since a planet seems to be treated like a 'ship' for damage allocation purposes. The units are the 'armor' and the population/facilities are the internal components.
Wow, this is something i have to try out vs. TDM ai. That's one of the great things about SEIV: always something new to try.
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