.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 26th, 2002, 12:44 PM
DavidG's Avatar

DavidG DavidG is offline
Lieutenant Colonel
 
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
DavidG is on a distinguished road
Default Re: Weapons choice : advanced technology is useless ?

Quote:
Originally posted by trooper:
Hi, here are not-so-dull questions (I think) :

4) Master computer opposite to crew support : can't see the advantage (first, it takes more space in the ship...).

And Last, on another topic :

5) I wanted to perform research in physics (level 2) and point defense weapons (level 2), but the research windows gives "0.0 years" for completion. Reason why ?
Master Computer are immune to Aleigance subverters.

If the completeion of a project says 0.0 years it means that no research points are being spent on it. If it is the second project then likely all your point are going into the first project
__________________
SE4Modder ver 1.76
or for just the EXESE4Modder EXE Ver 1.76
SE4 Mod List
Reply With Quote
  #2  
Old September 26th, 2002, 12:47 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: Weapons choice : advanced technology is useless ?

Quote:
Originally posted by trooper:
Hi, here are not-so-dull questions (I think) :

2)Ship cannons : good old depleted uranium cannons seems more deadly than meson bLaster and anti-protons guns. any good reason to choose these weapons ?

3)Missiles : plasma bomb and anti-matter torpedoes are quite harmless, opposite to capital missiles,aren't they ?

If you do not like them, don't use them. When your enemy uses them against you, you will learn their use.
Reply With Quote
  #3  
Old September 27th, 2002, 01:12 AM
Pablo's Avatar

Pablo Pablo is offline
Sergeant
 
Join Date: Sep 2002
Location: Lithuania
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Pablo is on a distinguished road
Default Re: Weapons choice : advanced technology is useless ?

Quote:
Originally posted by trooper:

4) Master computer opposite to crew support : can't see the advantage (first, it takes more space in the ship...).
Master computer - resistent to Alegiance subverter
Crew quarters - resistant to computer viruses
Reply With Quote
  #4  
Old September 26th, 2002, 03:43 PM
Dragon of the void's Avatar

Dragon of the void Dragon of the void is offline
Private
 
Join Date: Sep 2002
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Dragon of the void is on a distinguished road
Default Re: Weapons choice : advanced technology is useless ?

Not to forget:

Master Computer I : 40kT (regardless of size of ship)
Master Computer III: 20kT

So if you improve your MC, you get smaller ones. And on a baseship, even a MC I is much smaller than the needed cockpit/crewq./lifesupport, since more are needed.
Reply With Quote
  #5  
Old September 26th, 2002, 05:28 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Weapons choice : advanced technology is useless ?

Trooper, keep playing SE IV and once you get to high levels of meson bLasters, fighters, etc. you will learn their usefullness.
But yes, DUC V is the best weapon earlier on untill your enemy get to Physics II and PPB...
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #6  
Old September 26th, 2002, 05:56 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Weapons choice : advanced technology is useless ?

Meson bLasters are very good little weapons. If you work out the damage per kiloton per combat turn (ie taking size & reload times into account) then they have one of the highest values after the High energy weapons.

Also, they are only 20kt so you can squeeze them onto ships which don't have enough room left for a bigger weapon.
Reply With Quote
  #7  
Old September 26th, 2002, 07:06 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: Weapons choice : advanced technology is useless ?

Quote:
Originally posted by dogscoff:
Meson bLasters are very good little weapons...
I just recently am finding out just HOW useful they are. They research relatively quickly and are (IMO) a nice first weapon for non-racial setups. Lately I've een using only 2K racial points and letting the AI use 5K so there isn't a lot of room for racial types (since I really like Advanced Storage Techniques... )
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:27 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.