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September 26th, 2002, 06:16 PM
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BANNED USER
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Re: Please help with calculation
dogscoff,
Is Range a factor in combat?
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September 26th, 2002, 06:18 PM
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Lieutenant General
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Re: Please help with calculation
But, according to Dragon this is not the case for construction rate ! It is like : "The closest to what is displayed in the game is 2000 *(hb+rb) *(rc+pb+em)".
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September 26th, 2002, 06:28 PM
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Captain
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Re: Please help with calculation
Dogscoff's calculations are correct, but let's apply this to SY rate.
When you setup your empire you take Hardy Industrialist (+25%) and Engineers (+5%). On your Homeworld, you have 4 billion people (+40%)and they are Happy(+10%). The normal SY rate is 2000.
The formula is 2000 + [(25+5+40+10)* 2000]=3600
I forgot to factor in emergency build which is calculated after other bonuses. In the above scenario, with emergency build on, it would be 3600 * 150% = 5400.
Now the formula stands as;
{2000 + [(rc+rb+pb+hb)*2000]} * eb
[ September 26, 2002, 17:53: Message edited by: Gandalph ]
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September 26th, 2002, 06:53 PM
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BANNED USER
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Re: Please help with calculation
Do any of the production bonuses affect Base Space Yards / Ships?
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September 26th, 2002, 07:10 PM
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Shrapnel Fanatic
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Re: Please help with calculation
Happiness, Population, and Hardy Industrialist do not affect space yards, but the rest do.
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September 26th, 2002, 07:29 PM
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Brigadier General
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Re: Please help with calculation
I am pretty sure that population does affect spaceyards construction rate. Proof: check out the "abilities" tab on various planets with different population and settings.txt.
population also affects resource production.
happiness affects resource production.
Slick.
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September 26th, 2002, 07:34 PM
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Corporal
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Re: Please help with calculation
Quote:
Originally posted by Slick:
I am pretty sure that population does affect spaceyards construction rate. Proof: check out the "abilities" tab on various planets with different population and settings.txt.
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I'm pretty sure that they meant shipyard components, not planetary shipyards. 
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