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October 7th, 2002, 09:42 AM
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Private
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Join Date: Sep 2002
Posts: 17
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Re: Combat problem...
Just a thought:
I think you already checked that there are no fleet commands (no fleet).
Are your ships refits of on older "direct fire" design that was/is set to "optimum" distance ?
I read somewhere in here (and it confirms my own observations) that refits still hold the strategy of the OLD design;
You test with simulator, and get perfect results (correct orders, no refit), but get beat in real combat (old, incorrect orders still lingering).
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October 7th, 2002, 10:21 AM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
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Re: Combat problem...
Yea, I don't recall any mention of that bug getting fixed...
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October 7th, 2002, 02:08 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Thanked 4 Times in 1 Post
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Re: Combat problem...
Gryphin, that idea would probably work. I am pretty sure I can build put together a bunch of missle ships faster than I can do that though.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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October 7th, 2002, 06:38 PM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
Posts: 1,277
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Re: Combat problem...
Geo,
I assaulted a planet that had 3 medium weapon platforms. They chewed up 3 BCs but ignored the escorts with plague level 5 (ECM III and Steath III) until it was too late
Too bad it was PBW, I'd love to retry it with planetary napalm.
[ October 07, 2002, 17:39: Message edited by: Wardad ]
__________________
So many ugly women, so little beer.
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October 8th, 2002, 01:46 AM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
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Re: Combat problem...
Geo,
What would happen if you sent in a Fleet with 2 types?
First type:
Huge numbers of BCs configured with:
Master Computer
Engines to get Combat Speed X
1 Direct fire weapon, range 10
All other spaces given to Shields
The second type of your fleet would be:
Enines to get Combat Speed X-2
Weapons of the most effective kind for the task.
Would you be able to create enough "Target Ships" to occupy the WPs untill your "Attack Ships" could Dismantle his forses?
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