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				October 11th, 2002, 11:22 PM
			
			
			
		  
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				Re: How do mines work
	
			 
             
			
		
		
		
		
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				Jimbob, this was fixed in Version 1.78. With the latest patch a 100 mine limit is most definetly a 100 mine limit.
			
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 Oops.  sorry, had my head in pre-gold land for a second there. 
		
	
		
		
		
		
		
		
			
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				October 12th, 2002, 12:21 AM
			
			
			
		  
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				Re: How do mines work
			 
             
			
		
		
		
		
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				Originally posted by Taera: 
How do mines work? pretty simple. It is all simple and realistic in my opinion. 
 
Mines are tiny. Dont look on the 5kT weight, the mines could be as big as football ball. it doesnt matter realy, but their size is completely indetectable for any and all ship scanners. Though you can mod them to be detectable. 
How do they work? They are randmly distributed between the sector they occupy. Once ships enter they swarm towards the ship and attach themselves to the ship or just flight by, using magnetic detection component included in their special warhead. Once all mines *stop*(come near a ship or stay in place) they explode. 
Explosion of single mine triggers a magnetic field which causes mines to attack every remaining ships if aviable. if none left, they just sit where they are. 
 
Mine sweeper simply has specialized energy rays that intercept the mines as they come and destroys them, plus all the tiny meteorites that hit so hard on your personal quarters in the ship when you are asleep....
			
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 Taera, thanks for reminding us just how "futuristic" this game is.  Hey folks, just look at the date, 2400!  All who can predict conditions 400 years in the future, please step forward.   
 
I know I'm one of the worst for expecting "realism" in this game but then someone puts me in my place with a "futuristic" explanation like this.  Taera's explanation may be dead wrong, but it is a good as any other... and works for me...  
 
Now if we could just come up with a rationalization of why we can only squeeze 100 mines into a sector....    
		
	
		
		
		
		
		
		
			
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				October 12th, 2002, 01:04 AM
			
			
			
		  
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				Re: How do mines work
			 
             
			
		
		
		
		
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				Now if we could just come up with a rationalization of why we can only squeeze 100 mines into a sector....
			
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 That's the maximum per sector that the Minefield Maintainers' Guild will allow their workers to manage. 
 
If you add more, they will just let the minefield decay until it is back down to regulation size, as well as charge for their time waiting.    
		
	
		
		
		
		
		
		
			
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				October 12th, 2002, 04:49 AM
			
			
			
		  
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				Re: How do mines work
			 
             
			
		
		
		
		"Now if we could just come up with a rationalization of why we can only squeeze 100 mines into a sector...." 
It gets too dense, and they start triggering each other. Given that each 'mine' in SE4 is 10-20kt, it's likely a field of mines unto itself.     
Phoenix-D  
		
	
		
		
		
		
		
		
			
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				October 12th, 2002, 06:54 AM
			
			
			
		  
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				Re: How do mines work
			 
             
			
		
		
		
		Phoenix or SJ, Phoenix or SJ.  Who's right?  Oh, decisions, decisions...           
		
	
		
		
		
		
		
		
			
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				October 12th, 2002, 07:03 AM
			
			
			
		  
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				Re: How do mines work
			 
             
			
		
		
		
		
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				 Now if we could just come up with a rationalization of why we can only squeeze 100 mines into a sector..
			
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 Actually, this has to do with corporate redistribution agreements and market domination, enforced by galactic law, which is, in turn, funded by sweetheart deals from the weapons manufacturer. 
    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 12th, 2002, 04:11 PM
			
			
			
		  
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				Re: How do mines work
			 
             
			
		
		
		
		 
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Now if we could just come up with a rationalization of why we can only squeeze 100 mines into a sector....    
			
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 Game balance. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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