.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old October 14th, 2002, 06:21 PM
Jmenschenfresser's Avatar

Jmenschenfresser Jmenschenfresser is offline
Sergeant
 
Join Date: Jan 2002
Location: New York
Posts: 345
Thanks: 0
Thanked 0 Times in 0 Posts
Jmenschenfresser is on a distinguished road
Default Re: SE IV future

Sounds like these problems would be solved if MM introduced multiple damage types to some limited extent.

However, I can see some point to this. There is a line somewhere between expansion and revamping. After a while you just have to take your hands off of what exists and move on.

I'm not for stopping the tweaks, but we've all gotten used to the game as is--exploits, bugs and all. Time is better spent adding things or expanding what is instead of endlessly changing values.

I don't mind the changes that much, although the engine weapon was a fave of mine for defensive purposes.
__________________
My granddaddy was a toaster.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:31 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.