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Old October 14th, 2002, 07:06 PM

Taera Taera is offline
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Default Re: SE IV future

For one thing, i feel some degree of shame because it is i who had endlessly suggested and supported various changes to game balance because i feel some things are much stronger while others are much weaker. It had never been so in SEIII, in there i had tested and proved in combat that the most useless of weapons in the game (MB, Torpedoes and so on) were useful to an exteme if used correctly. In SEIV there is no such thing, there are several weapons that briefly overpower others and are somewhat easier to research than their counterparts in SEIII if they did exist.
Example? PPB could be a perfect example. To research PPB you had to research shields 3 (i think), APB 6, Physics 2. And the research project itself wasnt any cheap. In SEIV you can rush to Physics 2 and get the PPBV in same cost you would get APBVII.

Yet i consider the changes being done rather logical. Organic armor cannot regenerate over its capacity but it makes sense to have it regenerate itself after combat because it would do so in combat anyway, and one game turn or even move is MUCH more than a combat or even two. Allegiance Subverter - how in name of god can you convert a destroyed computer??? Makes sense, too. Psychical weapons are still one of the best in the game, Telekinetic shows one of the best (size to research to range to damage to cost) ratio and it is easy to research. Mental flailer is also powerful because of early availability compared to its counterpart, Energy Dampener which is lvl.6 racial weapon which is only aviable in late mid game. And so on. I still would like to see PPB and crystalline and so on changed, but i consider all the changes rather logical.

And Last thing, Q - you say this distrupts the current games. Think differently - it makes more challenge for the players to adapt to new tactics in progress. And Q, Ionic Dispenser is in no way useless weapon even after being unable to skip shields. They have a decent damage and 1 ROF and 30kT size and rather cheap cost, and even if only 1 is put to a ship eventually it will overpower similar design with no Ionic Dispenser. Tachyon are weak and only way for them to be powerful is to skip shields, and Shield Distruptor is specialized weapon which costs heck a lot to build and to research and is SUPPOSED to be able to skip all shields.
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