Re: Rangefinder for Tactical Combat
A side note, SEIV lacks many tactical features because it is built for multiplayer. I never play tactical myself, i prefer the greater challenge of strategical. What yes, the strategical part is also rather poor.
EDIT: Dogscoff - you're correct. Recently moved to 1024x768 and found it out myself. extremly useful option, shows the damage done to shields and to structure. Finaly made the usefulness of crystalline armor visibly clear.
[ October 16, 2002, 02:22: Message edited by: Taera ]
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