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October 16th, 2002, 09:22 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Giant Stars?
Quote:
Originally posted by Arkcon:
quote: Originally posted by geoschmo:
There is also a way to move planets/asteroids, but you have to be using a Version before 1.78. Basically it's exploiting a stellar manip bug that was fixed with that patch.
Geoschmo
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Huh? Wha? What was this bug/exploit and how did it work? That would hve been cool. It had to be done in Simultaneous Movement games. I don't recall the exact procedure, but it was somehting like this:
1) Move a ship with a Tectonic Bomb over a planet
2) Tell it to move to another location
3) Give it the Destroy Planet order
Numbers 2 and 3 might need to be in the other order; I don't remember exactly.
The planet will be destroyed, but the asteroid field will be created whereever the ship ends up after 1 turn of movement. So, you could then rebuild the planet, and essentially move it. This resulted from a glitch in the way that various orders were executed during the simultaneous movement phases. I hear it was fixed in 1.78, so you'd have to use an older Version of SE4 to try it out.
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October 16th, 2002, 10:26 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Giant Stars?
Quote:
Originally posted by Imperator Fyron:
The planet will be destroyed, but the asteroid field will be created whereever the ship ends up after 1 turn of movement. So, you could then rebuild the planet, and essentially move it.
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Oh that's too funny, I'm sorry I didn't hear about it back then. If I could move planets to nebula's that would have been funny.
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October 16th, 2002, 11:16 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Giant Stars?
Or move every planet in your empire into 1 sector, where you have constructed a Sphereworld.
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October 17th, 2002, 05:28 AM
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Second Lieutenant
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Join Date: Oct 2001
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Re: Giant Stars?
Asteroid moving and the new treaty system suggested in another thread, alogn witha DEDICATED SCENARIO editor are way up on my list of features i want/need.
__________________
Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
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October 18th, 2002, 01:37 AM
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Major
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Re: Giant Stars?
Hope that Asteriod/Planet engine comes to be at some point. Would be nice to move a planet here an asteriod belt there.
[ October 18, 2002, 00:38: Message edited by: mlmbd ]
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October 20th, 2002, 06:18 AM
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Private
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Join Date: Oct 2002
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Re: Giant Stars?
Hey, I'm fairly new to the game and I was wondering about something when I was playing earlier today. In the regular gold game, unmodded(not-counting the TDM-pack, because those are just AI files, right?) how much of a production bonus does a sphereworld give you once it's fully populated? It can fit what, 64 billion people in it? I imagine thats a hell of a boost for a advanced shipyard, espically for a temporal tech race.
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I know what I believe. I will continue to articulate what I believe and what I believe—I believe what I believe is right.— G.W. Bush
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October 20th, 2002, 06:38 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Giant Stars?
Look in settings.txt for the Pop Modifiers. It will tell you.
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