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  #1  
Old October 29th, 2002, 05:01 PM
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Default Re: P&N for v1.78?

I'm not quite sure how far along the PBW Version is...

I do know that I have yet to:
- go through and rebuild the weapons. This will have to wait for the next public patch, though
- Add some racial traits (Gun Nuts! )
- Copy in the legacy facilities from v2.6
- Rebuild the mine warfare system. (little to no sweeping, much fewer mines, and maybe lower mines-per-sector)
- anything else in my to-do list.

So, considering that the first item isn't worth doing until the next patch, and the only other major item is the mines thing, plus the fact that you guys really want it... I'll try and put it together this week.
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  #2  
Old October 29th, 2002, 09:25 PM
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Default Re: P&N for v1.78?

Hey, you know, a merchant race with the gun nuts trait could make a LOT of money selling frigates enhanced with the Large Weapons Mount... nobody can even analyze it for tech because it's a racial trait! heh heh heh... I know what empire I'm playing next time - Crazy Edgar's Olde KABOOM!!! Shoppe ("One stick of dynamite in the left pocket, one stick of dynamite in the right pocket, and KABOOM! No more pesky ex-husband!") (Anyone actually recognize this reference? SJ, you ARE from Ontario... hint hint!)
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  #3  
Old October 30th, 2002, 05:14 AM
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Default Re: P&N for v1.78?

Ok, now I'm starting to worry.
My hard drive was giving me trouble... crashing or almost-crashing every now and then on startup.
I got a new drive, but the drive image I had didn't stick.
Now tonight I discover that the new drive is running a temperature of over 40 degrees C. On the outside. The whole drive rack was unpleasantly warm.

I do not like this at all. I was expecting to have migrated all my stuff to the new drive already.
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Old October 30th, 2002, 01:43 PM
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Default Re: P&N for v1.78?

Hmmm guess this is a good thread to post a question about P&N

I noticed the AI's are bulding fighters with Small Rocket Pods using a Micro Mount. Which would appear to give them a weapone with 0 damage. Any way to avoid this? Will using your AI Patcher avoid this?
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  #5  
Old October 30th, 2002, 04:27 PM
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Default Re: P&N for v1.78?

That would be a bug. The rocket pods are already fighter-sized, and micromounting them ruins 'em.

I guess I'll have to type up a huge restriction list for the fighter mounts
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Old November 3rd, 2002, 07:27 AM
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Default Re: P&N for v1.78?

Update on my situation:
I have got a new, new harddrive, and after staying up all night, I've managed to pull off the most important stuff from my old disk.
Had to replace my CPU fan, since it just gave up the ghost, too.

Scandisk is slowly cleaning up the copies I've made... been running for a few hours now...
Some files were crosslinked five ways, it seems.

If all goes well I should be able to restore my c-drive image, and be back in business tomorrow.
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  #7  
Old November 3rd, 2002, 07:32 AM
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Default Re: P&N for v1.78?

SJ, you should include the No AI Mod with future releases of the PBW Versions of P&N. You don't want the AI attempting to play those Versions, so why not kill it at the source?
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