|
|
|
|
 |

November 2nd, 2002, 09:18 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
In one game turn where there was a hugely massive ship battle or 10, the cmb file was 616KB. Not very much, considering it gets overwritten every turn, and is rarely that large.
[ November 02, 2002, 07:22: Message edited by: Imperator Fyron ]
|

November 2nd, 2002, 06:55 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
Quote:
Originally posted by Will:
Some comments....
quote:
Facility that adds facility space to a planet
|
You DO realize how unbalancing/unrealistic this is, correct? Maybe if there is a one per planet restriction...
Actaully never thought about it before since this was someone elses idea. However I would think this could work if it was like Atmospheric Converter. After say a year you get 25% more facilities.
|

November 2nd, 2002, 07:27 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 5 Times in 2 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
RE: Adding facility spots. It's not as "sexy" maybe as adding a new hardcode feature toy, but you can mod in combo facilities that have the ablilities of different kinds of facilities, or enhanced facilities that are like two of the same kind of facilitiy. Does the same thing pretty much.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

November 3rd, 2002, 03:13 AM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2001
Location: California
Posts: 521
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
*light clicks on in head* What if the views of these systems you "saw" were stored on YOUR harddrive? YOUR hard drive would take a "screenshot" each turn, then check if it needed to update it with a new one from the current .gam file. If it didn't then it would save it for your viewing. I already do this for one of my games with the "print screen" command and then placing it in a .ppt file only it doesn't have as much detail as a game generated one would.
If it was turned on in the normal game then each player (depending on their HD space) coudl decided whether to use it or not. I don't think you'd have a problem with hacking either, despite the generally honest nature of everyone here, because, unless you tricked the game into thinking you had a ship there you wouldnt' get a "newer" update.
Hope that makes sense.
__________________
Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
|

November 3rd, 2002, 06:47 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
That could work... screenshots would be vastly inefficient, but saving system information into a seperate file (e.g. gameName_playerNumber.map, or whichever file extension) could work nicely. Would be more... graphical than keeping a Notepad (either the Windoze or the physical variety)archive of each game.
Thus, it becomes an individual player's option, and doesn't bog down TCP/IP, PBW, PbEM... Why didn't I see that?
Oh well.
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
|

November 3rd, 2002, 06:55 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
What about the ability to save simultaneous game turns, and continue later?
__________________
Things you want:
|

November 3rd, 2002, 07:24 AM
|
 |
Sergeant
|
|
Join Date: Jul 2001
Location: South Carolina, USA
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: POLL->things we\'d really like in Next Patch (Platinum II)
Quote:
Originally posted by Suicide Junkie:
What about the ability to save simultaneous game turns, and continue later?
|
I second that! (Heck, it was hard enough picking three out of the ones presented....)
Quikngruvn
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|