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  #1  
Old November 30th, 2002, 05:59 AM
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Default Re: AI DEAD MATCH CONTEST!

Quote:
Originally posted by TerranC:
I know this is a big request, but could you post the AI Versions used for the top 12 AIs that made it?
But I'm using files that are currently in the download forum.
- EEE, United Flora, Namovans, Pyrochette and Aquilaeian: you can see them posted.
- Klingon, Romulan and Jraenar, from the Last posted God Emperor's AIs.
- Vikings, Toron, EA and Narn, from the Last TDM.

Anyway, I have not problems to post the AI files inside a zip (but without the *.bmp files), but tomorrow.
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  #2  
Old November 30th, 2002, 08:10 AM
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Default Re: AI DEAD MATCH CONTEST!

I realize that the EEE are already doing well, but I wonder if they'd do even BETTER if the matches weren't 1 on 1. Their ultra-friendliness might prove even more dangerous in those situations. I've been in games where I've wanted to war with the EEE, but I had more immediate enemies, and those EEE are so darn friendly and so darn STRONG!!!
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Old November 30th, 2002, 12:03 PM

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Default Re: AI DEAD MATCH CONTEST!

Quote:
Originally posted by Master Belisarius:
But I'm using files that are currently in the download forum.
- EEE, United Flora, Namovans, Pyrochette and Aquilaeian: you can see them posted.
- Klingon, Romulan and Jraenar, from the Last posted God Emperor's AIs.
- Vikings, Toron, EA and Narn, from the Last TDM.

Anyway, I have not problems to post the AI files inside a zip (but without the *.bmp files), but tomorrow.
Please exclude the EEE. I'm altering most of the strategies due to new knowledge (from PvK) about "missile hunting" and how it can be avoided. Secondly after checking the savegames I decided to alter slightly the design creation and facility construction files.
I would like to have only the most recent of my EEE available, the one I'm currently using, that is. That's why I removed the download link in the Mod-forum some days ago.
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Old November 30th, 2002, 03:25 PM
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Default Re: AI DEAD MATCH CONTEST!

Hi MB - great idea. Thanks for including my Dra'kol, but as Mephisto pointed out, I tried to keep them true to form as an Intel/Gas race based on their ancestors the Darlok so they would offer some variety in races. Anyway, if you do another series, I would not mind seeing how my revised Piundon AI from the TDM pack fare.

Thanks

-TG
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Old November 30th, 2002, 04:06 PM
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Default Re: AI DEAD MATCH CONTEST!

Quote:
Originally posted by Rexxx:
Please exclude the EEE. I'm altering most of the strategies due to new knowledge (from PvK) about "missile hunting" and how it can be avoided. Secondly after checking the savegames I decided to alter slightly the design creation and facility construction files.
I would like to have only the most recent of my EEE available, the one I'm currently using, that is. That's why I removed the download link in the Mod-forum some days ago.[/QB]
Ok, as you wish Rexxx, but think TerranC wanted to have all the AIs involved in the contest, not the Last Version.
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Old November 30th, 2002, 04:13 PM
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Default Re: AI DEAD MATCH CONTEST!

Quote:
Originally posted by Tampa_Gamer:
Hi MB - great idea. Thanks for including my Dra'kol, but as Mephisto pointed out, I tried to keep them true to form as an Intel/Gas race based on their ancestors the Darlok so they would offer some variety in races. Anyway, if you do another series, I would not mind seeing how my revised Piundon AI from the TDM pack fare.

Thanks

-TG
Hi Tampa! A long time without see you!
Ok, no problem, the next time the Piundon will be there.
But I have not included the AIs to my own taste! All the races into the contest were voted for someone.
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  #7  
Old November 30th, 2002, 04:41 PM
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Default Re: AI DEAD MATCH CONTEST!

Narn vs Jraenar.
The Narn defeated the Jraenar in less than 200 turns.
Here the link: Narn_vs_Jraenar_S3.zip

Now, I'm starting the game between the Pyrochette and EEE.

[ November 30, 2002, 14:44: Message edited by: Master Belisarius ]
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