.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 19th, 2002, 08:02 AM
tbontob's Avatar

tbontob tbontob is offline
Major
 
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
tbontob is on a distinguished road
Default Re: Damage Calculation

Nother hint.

Hint #1 Someone has indirectly touched on the "error".
Hint #2 The player who "mechanically" applies the attack and defense factors may (or may not) calculate an incorrect hit probability.
Hint #3 It is not a punctuation error, grammar error, spelling error or additional lines.

But if you find a punctuation error, grammar error, spelling error, please tell me! It will make for easier reading. (besides helping me to avoid appearing like a do-do for posterity.

And help. I am running out of hints which will not give away the store!
__________________
Know thyself.

Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
Reply With Quote
  #2  
Old November 19th, 2002, 08:04 AM
Kamog's Avatar

Kamog Kamog is offline
Lieutenant General
 
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
Kamog is on a distinguished road
Default Re: Damage Calculation

I think that they mean that before you add/subtract the attack and defense modifiers, you start off with a base chance of 100% to hit. Planets, being big, are easy to hit and therefore get a -200% defense modifier. I'm not sure about the others.
Reply With Quote
  #3  
Old November 19th, 2002, 08:21 AM
tbontob's Avatar

tbontob tbontob is offline
Major
 
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
tbontob is on a distinguished road
Default Re: Damage Calculation

Previously in this thread, Quikngruvn spoke of the "Stellar Nucleonic Torpedo".

Does the Stellar Nucleonic Torpedo have a 100% chance to hit?
__________________
Know thyself.

Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
Reply With Quote
  #4  
Old November 19th, 2002, 08:25 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Damage Calculation

It doesn't "hit". It is "used" by the use component button in the strategic map.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old November 19th, 2002, 08:36 AM
Kamog's Avatar

Kamog Kamog is offline
Lieutenant General
 
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
Kamog is on a distinguished road
Default Re: Damage Calculation

OK, here's another guess for the answer to the "puzzle":

If you "mechanically" apply the attack and defense bonus modifiers, you may not calculate a correct hit probability because some abilities stack with each other, and others do not. For example, if you install an ECM1 (20%) and and ECM3 (60%) on the same ship, you will not get 20% + 60% = 80% bonus; rather, you will only get the 60%. Similarly, I believe that ECM and scattering armor do not stack, so if you install both scattering armor and ECM on the same ship, you will not get the combined bonus from the two components. I'm not sure if ship experience and fleet experience stack, but I have a suspicion that they do not.

[ November 19, 2002, 06:37: Message edited by: Kamog ]
Reply With Quote
  #6  
Old November 19th, 2002, 09:05 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Damage Calculation

Quote:
Originally posted by Kamog:
Similarly, I believe that ECM and scattering armor do not stack, so if you install both scattering armor and ECM on the same ship, you will not get the combined bonus from the two components. I'm not sure if ship experience and fleet experience stack, but I have a suspicion that they do not.
ECM, Stealth Armor and Scattering Armor all stack.
Ship and Fleet bonuses both stack.
And, they all stack with each other.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #7  
Old November 19th, 2002, 09:14 AM
Kamog's Avatar

Kamog Kamog is offline
Lieutenant General
 
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
Kamog is on a distinguished road
Default Re: Damage Calculation

All right, I'm stumped... I'm out of ideas. This is a tough puzzle. I haven't given up yet, though. I'll look at the list one more time...
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.