
November 20th, 2002, 09:50 PM
|
 |
Major
|
|
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Damage Calculation
Quote:
Originally posted by tbontob:
quote: Originally posted by Wardad:
Hey now....
I also heard that racial and cultural bonuses apply only to SHIPS, and UNITS are not affected.
Which would mean you need a seperate list for ships. It would also make sense to have a list for each unit.
Since some units use standard componants (SATs, WP, Drones) and some (Fighters, Troops) have their own componants, and some (WP, Troops) are on planets and subject to bombardment, but one type can only attack a similar unit (troops).
|
You guys are really going to have to help me with this. I know next to nothing about fighters, troops etc.
And Wardad does bring up a very good point. The list could be misleading in that we "assume" everything listed is applicable. But some may not...
Anybody have any ideas on a good format to take note of exceptions without making this list incredibly long and complicated?
Or is the best way to have a separate list for ships, planets, troops, fighters, etc. Groan...(tbontob holds his head in pain ) I have an idea....
After each entry we could put something like [P,T] or [P,S,F]. The former would mean it would apply to planets and troops, that latter to planets, ships and fighters.
What other categories would we need? Weapons? (PDC's vs missiles)
__________________
Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
|