
November 21st, 2002, 01:08 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Damage Calculation
Quote:
Originally posted by tbontob:
quote: Originally posted by Imperator Fyron:
quote: Originally posted by Gryphin:
Against the Religious Talisman
Stealth / Scattering Armor, ECM, and Experience: don’t help reduce hit probability.
As such, don’t use ECM or Stealth / Scattering Armor against that race. Try to keep your Experienced ships to use against other races..
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You always want to use fully trained ships. In fact, all of your warships should be trained ASAP. The training will give you a 40% bonus to hit the enemy's ships. They will fall faster, and have less time to make use of the Talisman. I just want to confirm what I think has been said.
Would this be correct?
1)Pursue ship and fleet training etc until the "enemy" has the talisman.
2) Once the enemy has the talisman, use the fleet against other races.
3) Build new fleets (without training, ECM or stealth or scattering armor etc) for use against the race with the Talisman. No. Train all ships to the max unless you need them for an emergency immediately. You still want the 40% attack bonus from the training to hit the Talisman ships. They will likely have all the defensive bonuses, so you want as many offensive bonuses as you can get.
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